getrandom
A small cross-platform library for retrieving random data from (operating) system source (by rust-random)
cargo-xtask
By matklad
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getrandom | cargo-xtask | |
---|---|---|
8 | 26 | |
254 | 736 | |
2.0% | - | |
7.0 | 3.0 | |
12 days ago | 10 months ago | |
Rust | ||
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
getrandom
Posts with mentions or reviews of getrandom.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-11.
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We have getrandom at home
The crypto source in Go is great, no complaints there. Lints like gosec even recommend using it when generating crypto entropy. Go did a good job here, and I expect Rust will do the same sometime after getrandom reaches 1.0 so the API questions are settled, plus whatever makes sense for the future-proofing the standard library needs.
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Fellow Rust enthusiasts: What "sucks" about Rust?
I would wait for the getrandom crate to reach 1.0, which will answer many of the questions around what an API like this can look like, and then maybe the standard library discussion will be on firmer footing because at least we'll know what API we want to immortalize. Rushing that now just to save people importing a small crate does not seem to be the way to go.
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Introduction to Random Number Generation in Rust
I'd caution against using /dev/random directly, and instead recommend using getrandom. It's effectively the same thing on Haiku and Redox, but is cross-platform and will upgrade to better sources on various platforms as available (such as using the getrandom() call on Linux and Android, or getentropy() on macOs, if avaialable).
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Alea: fast and easy random number generation in Rust
getrandom
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Why I rewrote my Rust keyboard firmware in Zig: consistency, mastery, and fun
It's a default, but overwritable behavior, see the #[path] attribute. You still have to create N files for each supported platform, but at the top level you will see only one module. On of the crates which uses this approach in practice is getrandom.
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String, Vec<T>, Box<T>, Rc<T>... could be moved from alloc to core
IIUC the main problem which prevents from moving HashMap & co to alloc is lack of API to get system entropy which is required for DOS protection. Ideally we would have a #[global_allocator]-like functionality for retrieving system entropy. Relevant issue: https://github.com/rust-random/getrandom/issues/21
cargo-xtask
Posts with mentions or reviews of cargo-xtask.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-24.
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🏃♂️ Use task.go for your Go project scripts
💡 Inspired by matklad/cargo-xtask and based on 🏃♂️ Write your Rust project scripts in task.rs from the Rust ecosystem.
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clap_completion help requested
Using a cargo-xtask task to generate them as a manual step (inlyne currently does this)
- Cargo xtask: extend cargo with custom commands written in Rust
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Including a cargo command as a dev dependency
As someone else said just is good for that job, or you could implement an xtask helper for these things and setup a suitable development environment with that: https://github.com/matklad/cargo-xtask/
- Cargo xtask: extend stock, stable cargo with custom commands written in Rust
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Going beyond build.rs: introducing cargo-px
Well tools like cornucopia, prisma-rust-client, protoc-gen-tonic, they don't generate in build.rs, but instead provide either a cli to be called ahead of time, or provide a library that can be called by your own binary (which should generally follow the xtask pattern)
- Hey Rustaceans! Got a question? Ask here (17/2023)!
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Best way to include a utility command for my crate?
If I understand, this is a tool for when working on the project itself? Akin to a helper script? You could go the cargo install route as already pointed out but there is also the xtask convention.
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We have getrandom at home
For simple cli apps for internal use, such as cargo-xtasks, I prefer pico_args due to its fast compile times.
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Rust for Web Development | An Honest Evaluation
For developer-oriented stuff, there's tools like xshell and cargo-xtask. For operator tasks that need to run in a deployed environment, it's not usually a big lift to add CLI subcommands to your binary. It's certainly more boilerplate and inertia than doing stuff in a live REPL, though, and sometimes difficult to recommend for truly one-off situations.
What are some alternatives?
When comparing getrandom and cargo-xtask you can also consider the following projects:
nanorand-rs - A tiny, fast, zero-dep library for random number generation
just - 🤖 Just a command runner
pollster - A minimal async executor that lets you block on a future
cargo-make - Rust task runner and build tool.
rust-delegate - Rust method delegation with less boilerplate
bors-ng - 👁 A merge bot for GitHub Pull Requests
gosec - Go security checker
rust - Empowering everyone to build reliable and efficient software.
dislike-in-rust - A list of the few things I don't like about rust
waihona - Rust crate for performing cloud storage CRUD actions across major cloud providers e.g aws
rand - A Rust library for random number generation.
fzf - :cherry_blossom: A command-line fuzzy finder