getrandom VS pollster

Compare getrandom vs pollster and see what are their differences.

getrandom

A small cross-platform library for retrieving random data from (operating) system source (by rust-random)

pollster

A minimal async executor that lets you block on a future (by zesterer)
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getrandom pollster
8 3
254 441
2.0% -
7.0 3.6
12 days ago 6 months ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

getrandom

Posts with mentions or reviews of getrandom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-11.
  • We have getrandom at home
    8 projects | /r/rust | 11 Mar 2023
    The crypto source in Go is great, no complaints there. Lints like gosec even recommend using it when generating crypto entropy. Go did a good job here, and I expect Rust will do the same sometime after getrandom reaches 1.0 so the API questions are settled, plus whatever makes sense for the future-proofing the standard library needs.
  • Fellow Rust enthusiasts: What "sucks" about Rust?
    25 projects | /r/rust | 10 Mar 2023
    I would wait for the getrandom crate to reach 1.0, which will answer many of the questions around what an API like this can look like, and then maybe the standard library discussion will be on firmer footing because at least we'll know what API we want to immortalize. Rushing that now just to save people importing a small crate does not seem to be the way to go.
  • Introduction to Random Number Generation in Rust
    1 project | /r/rust | 30 Oct 2022
    I'd caution against using /dev/random directly, and instead recommend using getrandom. It's effectively the same thing on Haiku and Redox, but is cross-platform and will upgrade to better sources on various platforms as available (such as using the getrandom() call on Linux and Android, or getentropy() on macOs, if avaialable).
  • Alea: fast and easy random number generation in Rust
    4 projects | /r/rust | 19 Jul 2021
    getrandom
  • Why I rewrote my Rust keyboard firmware in Zig: consistency, mastery, and fun
    3 projects | /r/programming | 7 Mar 2021
    It's a default, but overwritable behavior, see the #[path] attribute. You still have to create N files for each supported platform, but at the top level you will see only one module. On of the crates which uses this approach in practice is getrandom.
  • String, Vec<T>, Box<T>, Rc<T>... could be moved from alloc to core
    2 projects | /r/rust | 11 Feb 2021
    IIUC the main problem which prevents from moving HashMap & co to alloc is lack of API to get system entropy which is required for DOS protection. Ideally we would have a #[global_allocator]-like functionality for retrieving system entropy. Relevant issue: https://github.com/rust-random/getrandom/issues/21

pollster

Posts with mentions or reviews of pollster. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-08.

What are some alternatives?

When comparing getrandom and pollster you can also consider the following projects:

nanorand-rs - A tiny, fast, zero-dep library for random number generation

tachyonix - An asynchronous, multi-producer, single-consumer (MPSC) bounded channel that operates at tachyonic speeds

rust-delegate - Rust method delegation with less boilerplate

gosec - Go security checker

dislike-in-rust - A list of the few things I don't like about rust

SHLL - An experiment of high level code optimization

rand - A Rust library for random number generation.

rust-orphan-rules - An unofficial, experimental place for documenting and gathering feedback on the design problems around Rust's orphan rules

storages-api