GeoPattern
Blender-Gcode-Import
GeoPattern | Blender-Gcode-Import | |
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1 | 11 | |
1,254 | 67 | |
- | - | |
3.1 | 0.0 | |
5 months ago | over 2 years ago | |
Ruby | G-code | |
MIT License | - |
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GeoPattern
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Ask HN: Any Artists on HN?
How to get started with this? I'm not looking into diving into GAN kind of stuff. But need to make beautiful repeated art on canvas for a project. Want to make something like this [1] from scratch.
[1] http://jasonlong.github.io/geo_pattern/
Blender-Gcode-Import
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I've Made a Free and Open-Source GCode Importing Tool for Blender
Thanks for mentioning. Before nozzleboss I started with a simple G-code Importer, mainly focused on rendering, too. Blenders 'curve bevel' is perfect for that. Converts 2d paths into meshes. Check the first .gif here https://github.com/Heinz-Loepmeier/Blender-Gcode-Import/wiki
- I created a phone holder for NYC citibikes
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I Made a Blender Addon That Renders 3D Printer GCode | Feel Free to Suggest a Name
Before spending time making a blender add on check out this add on which I have been using to render my Gcode in blender https://github.com/Heinz-Loepmeier/Blender-Gcode-Import/wiki
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How can I select all curves to modify?
When I press A to select all curves, there is one curve that is slightly lighter than the rest and when I go into the properties for that curve it only applies the change to the curve that is the slightly lighter curve. Here is a link to the process I am trying to do. https://github.com/Heinz-Loepmeier/Blender-Gcode-Import/wiki
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Waiting hands - 5 color print (bonus points if know whose hands)
The printing paths are imported into Blender and post-processed there. The wiki of the G-code importer for Blender has some visuals to give you an impression on how the paths can be further edited. For more experimental prints you can take a look at my nozzleboss IG
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Sculpt G-code paths directly in Blender
Import G-code into Blender (Gcode Importer)
-Import Gcode into Blender (Gcode Importer) -Enter Edit-mode and extrude vertices in Z-axis by layer height (needed cause sculptmode only works with faces, not 2D pathes alone) -Enter sculptmode and try different tools (you can lock the Z-axis so you don't generate non-planar paths) -Enter edit mode again and delete extruded vertices (should still be selected) -Export again with Gcode Exporter Addon
- Ask HN: Any Artists on HN?
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Interwoven outer perimeters
Conventional Slicer, then imported to Blender and did the sinewave curve editing there.
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Printed sinewave pattern that looks like knitted fabric
Thank you, the closest think right now is the docu page of my G-code Importer for Blender. It shows some manual curve editing with weightmaps inside of Blender. https://github.com/Heinz-Loepmeier/Blender-Gcode-Import/wiki
What are some alternatives?
Chartkick - Create beautiful JavaScript charts with one line of Ruby
gcode-exporter - Export edges paths or polylines as gcode files for digital fabrication (it's not a slicer)
RailRoady - Ruby on Rails 3/4/5 model and controller UML class diagram generator. (`brew/port/apt-get install graphviz` before use!)
BipolarMarlin - Modified Marlin for bipolar printers.
TrianglePattern - Dynamically generate beautiful triangle background patterns using delaunay triangulation
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
Ruby/GraphViz - [MIRROR] Ruby interface to the GraphViz graphing tool
processing - Source code for the Processing Core and Development Environment (PDE)
LazyHighCharts - Make highcharts a la ruby , works in rails 5.X / 4.X / 3.X, and other ruby web frameworks
nozzleboss
Rails Erd - Generate Entity-Relationship Diagrams for Rails applications
Blender-GCode-Importer