Blender-Gcode-Import
Import G-code from slicer to Blender mesh (by Heinz-Loepmeier)
nozzleboss
By Heinz-Loepmeier
Our great sponsors
Blender-Gcode-Import | nozzleboss | |
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11 | 14 | |
67 | 171 | |
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0.0 | 3.9 | |
over 2 years ago | 4 days ago | |
G-code | Python | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Blender-Gcode-Import
Posts with mentions or reviews of Blender-Gcode-Import.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-10.
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I've Made a Free and Open-Source GCode Importing Tool for Blender
Thanks for mentioning. Before nozzleboss I started with a simple G-code Importer, mainly focused on rendering, too. Blenders 'curve bevel' is perfect for that. Converts 2d paths into meshes. Check the first .gif here https://github.com/Heinz-Loepmeier/Blender-Gcode-Import/wiki
- I created a phone holder for NYC citibikes
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I Made a Blender Addon That Renders 3D Printer GCode | Feel Free to Suggest a Name
Before spending time making a blender add on check out this add on which I have been using to render my Gcode in blender https://github.com/Heinz-Loepmeier/Blender-Gcode-Import/wiki
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How can I select all curves to modify?
When I press A to select all curves, there is one curve that is slightly lighter than the rest and when I go into the properties for that curve it only applies the change to the curve that is the slightly lighter curve. Here is a link to the process I am trying to do. https://github.com/Heinz-Loepmeier/Blender-Gcode-Import/wiki
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Waiting hands - 5 color print (bonus points if know whose hands)
The printing paths are imported into Blender and post-processed there. The wiki of the G-code importer for Blender has some visuals to give you an impression on how the paths can be further edited. For more experimental prints you can take a look at my nozzleboss IG
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Sculpt G-code paths directly in Blender
Import G-code into Blender (Gcode Importer)
-Import Gcode into Blender (Gcode Importer) -Enter Edit-mode and extrude vertices in Z-axis by layer height (needed cause sculptmode only works with faces, not 2D pathes alone) -Enter sculptmode and try different tools (you can lock the Z-axis so you don't generate non-planar paths) -Enter edit mode again and delete extruded vertices (should still be selected) -Export again with Gcode Exporter Addon
- Ask HN: Any Artists on HN?
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Interwoven outer perimeters
Conventional Slicer, then imported to Blender and did the sinewave curve editing there.
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Printed sinewave pattern that looks like knitted fabric
Thank you, the closest think right now is the docu page of my G-code Importer for Blender. It shows some manual curve editing with weightmaps inside of Blender. https://github.com/Heinz-Loepmeier/Blender-Gcode-Import/wiki
nozzleboss
Posts with mentions or reviews of nozzleboss.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-10.
-
I've Made a Free and Open-Source GCode Importing Tool for Blender
GitHub - Heinz-Loepmeier/nozzleboss
- Made a 3DBenchy with Geometry Nodes and Cycles!
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Non conventional 3D Print challenges (GCode)
With fullcontroll.xyz you can edit every point and its properties like speed, extrusion values or non-planar coords.
I've been developing a similar add-on for Blender called nozzleboss. https://github.com/Heinz-Loepmeier/nozzleboss
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Knitted Jar Jar Binks
Hopefully the user will respond as they know more than me but it’s this plugin for Blender: https://github.com/Heinz-Loepmeier/nozzleboss I personally haven’t got it working properly yet but there’s some pretty cool stuff that it seems to be capable of.
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Sculpting G-code with Blender...
Sculpting G-code with Blender... Still doing different experiments to modify printing paths in Blender. It's a really cool and flexible approach, since you have all of Blenders modelling tools at your disposal, sculpting is just one example. Makes use of nozzleboss, a G-code importer/generator/exporter add-on I've been working on. Made a mini video tutorial for an overview of the process of how to create complex patterns with relatively simple means.
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Drooloops in skin
It'd be great to have something like a non-random fuzzy skin, but perhaps some pre/post-processing could work too? I feel like this awesome blender plugin could be a good post-processing starter
- Built a Printer with a "rotating nozzle" to change colors quickly
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Multi-color dithering technique - takes forever but very cool results
Every layer gets divided into 5 sublayers, so printing time is 5x. G-code paths were manually created in Blender and exported with nozzleboss add-on, which allows you to assign colors to single toolpaths.
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Why is there almost zero support for curve based slicing?
There is an addon for blender (blender.org) called nozzleboss (https://github.com/Heinz-Loepmeier/nozzleboss) that allows you to import gcode and modify it real time and export it again. you could use spines for curves not sure about vectors tho. this is what I found about vector vs vertex: "A 'vector' is a mathematical concept; crudely, it represents a displacement in some coordinate space. A vertex is an element of some 3D (or 2D, really) geometry which typically has a position and some other attributes (color, texture coordinates, et cetera)." Hope this helps.
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Blender to deform G-code (and achieve NON-PLANAR 3D printing) ֍ Add-on for Blender, in comments
Not sure why it was removed: https://github.com/Heinz-Loepmeier/nozzleboss
What are some alternatives?
When comparing Blender-Gcode-Import and nozzleboss you can also consider the following projects:
gcode-exporter - Export edges paths or polylines as gcode files for digital fabrication (it's not a slicer)
mecode - GCode for all
BipolarMarlin - Modified Marlin for bipolar printers.
Blender-GCode-Importer
GeoPattern - Create beautiful generative geometric background images from a string.
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
processing - Source code for the Processing Core and Development Environment (PDE)