utils
MDFramework
utils | MDFramework | |
---|---|---|
1 | 1 | |
107 | 76 | |
0.0% | - | |
0.0 | 0.0 | |
about 1 year ago | about 1 year ago | |
TypeScript | C# | |
MIT License | MIT License |
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utils
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(WIP) early generic network sync in ~100 LOC
You could also do this with Godot, but NodeJS and other such tools are more lightweight & specialized for the purpose. On that topic, I've also been doing that exact same thing, and this npm module has been pretty useful!
MDFramework
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Boomstick deployed
If you're into C# there's also a prerolled project here: https://github.com/DoubleDeez/MDFramework that seems to do a lot of what you probably already have going using GDScript but that (IIRC) has a scene rewinder.
What are some alternatives?
Oubliette-Godot - Another Oubliette... C# / 2D
number-nibbler-gd - Port of my math game Number Nibbler to Godot
smoothing-addon - Fixed timestep interpolation gdscript addon for Godot Engine (version 3.2 or later)
Godot-Mono-CustomResourceRegistry - Godot plugin that registers custom C# resources & nodes.
Estragonia - Estragonia: Avalonia in Godot
GodotQuickLaunch - An application that lets you launch Godot projects from the system tray.
Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
realtime-network-sync-godot
GodotMidi - A MIDI file importer for Godot 3.x
go_dot_log - Opinionated Godot logging interface and console implementation.
GDLogger - A simple logger for Godot.