utils VS MDFramework

Compare utils vs MDFramework and see what are their differences.

utils

Binary serialization helper godot and nodejs ! (by gd-com)

MDFramework

A multiplayer C# game framework for Godot 3.4 Mono. (by DoubleDeez)
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utils MDFramework
1 1
107 76
0.0% -
0.0 0.0
about 1 year ago about 1 year ago
TypeScript C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

utils

Posts with mentions or reviews of utils. We have used some of these posts to build our list of alternatives and similar projects.
  • (WIP) early generic network sync in ~100 LOC
    1 project | /r/godot | 15 Mar 2022
    You could also do this with Godot, but NodeJS and other such tools are more lightweight & specialized for the purpose. On that topic, I've also been doing that exact same thing, and this npm module has been pretty useful!

MDFramework

Posts with mentions or reviews of MDFramework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-26.
  • Boomstick deployed
    4 projects | /r/godot | 26 Mar 2021
    If you're into C# there's also a prerolled project here: https://github.com/DoubleDeez/MDFramework that seems to do a lot of what you probably already have going using GDScript but that (IIRC) has a scene rewinder.

What are some alternatives?

When comparing utils and MDFramework you can also consider the following projects:

Oubliette-Godot - Another Oubliette... C# / 2D

number-nibbler-gd - Port of my math game Number Nibbler to Godot

smoothing-addon - Fixed timestep interpolation gdscript addon for Godot Engine (version 3.2 or later)

Godot-Mono-CustomResourceRegistry - Godot plugin that registers custom C# resources & nodes.

Estragonia - Estragonia: Avalonia in Godot

GodotQuickLaunch - An application that lets you launch Godot projects from the system tray.

Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.

realtime-network-sync-godot

GodotMidi - A MIDI file importer for Godot 3.x

go_dot_log - Opinionated Godot logging interface and console implementation.

GDLogger - A simple logger for Godot.