gate
howler.js
gate | howler.js | |
---|---|---|
3 | 39 | |
312 | 22,950 | |
- | - | |
0.0 | 3.2 | |
about 1 year ago | 7 days ago | |
Rust | JavaScript | |
Apache License 2.0 | MIT License |
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gate
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Adventures of Pascal Penguin
Adventures of Pascal Penguin is a game made using https://github.com/SergiusIW/gate
"Gate is a game development library tailored to 2D pixel-art games, written in Rust."
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Is there a way to use piston with wasm?
Gate framework and Howler.js were used to make the game "Adventures of Pascal Penguin" which is playable here.
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status of wasm32 support in existing game frameworks/engines
I am not sure if it is still an active project, but a cool WASM game made in rust that is playable in the browser is ‘The Adventures of Pascal Penguin’. And in the about page it is mentioned that the game uses gate and Howler.js.
howler.js
- Howler JavaScript – Audio library for the modern web
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Interactive articles with audio on click/hover?
I don’t have any references on hand but I know what you’re talking about and have created similar stuff using https://howlerjs.com
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Need help with unexpected state
Hi /r/react. I'm fairly new to react and I can't quite figure out what I'm doing wrong here. Hoping someone can help point me in the right direction. I've built a web-based audio player that pulls tracks from a secure backend, and uses howler.js to play the audio.
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Image Clicking Plays Sound
Take a look at the howler library.
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Spice Up Your Svelte App with Sound Interactions using svelte-sound 😎
Lightweight and performant: It uses only the core of howler.js, a popular JavaScript audio library for the modern web. Howler.js handles all the edge cases and bugs across browsers and platforms, supports all codecs for full cross-browser compatibility, and caches sounds for better performance.
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What is the best method fast / low latency method of repeatedly triggering a sound on keypress?
https://github.com/goldfire/howler.js Howler is a nice high level wrapper for the web audio api. I’ve found it to work well for similar cases
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Simple way to play audio from URLs? (to help kids with language difficulties)
Open Prompt from js import alert, prompt, localStorage, window, confirm, Audio import time import random import re horn = Audio.new("https://github.com/goldfire/howler.js/blob/master/examples/3d/assets/sprite.mp3?raw=true") def promptMe(): user_answer = str(prompt("play? (yes) or (no)")) if user_answer.lower() == 'yes': horn.play() print('yes') print('end')
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Getting Started with PyScript [2023]
horn = Audio.new("https://github.com/goldfire/howler.js/blob/master/examples/3d/assets/sprite.mp3?raw=true")
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Ask HN: Those making $0/month or less on side projects – Show and tell
Thanks. The spatial audio is just a feature of the excellent https://howlerjs.com/.
But I added MIDI keyboard support to the secret fart piano recently and thus Firefox throws up a scary warning. It's now disabled unless you access https://frt.rip#midi. But you can also use your computer keyboard to play/fart a little tune, see Web Inspector for instructions :)
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I want to make a web music player in java script but I don't know where to store music files and how to play them on client. What should I use?
When it comes to playing music in the Browser my go to library is https://howlerjs.com/. It uses Web Audio API and falls back to HTML5 Audio in older browsers.
What are some alternatives?
trojan-go - Go实现的Trojan代理,支持多路复用/路由功能/CDN中转/Shadowsocks混淆插件,多平台,无依赖。A Trojan proxy written in Go. An unidentifiable mechanism that helps you bypass GFW. https://p4gefau1t.github.io/trojan-go/
tonejs-instruments - A small instrument sample library with quick-loader for tone.js
packwiz - A command line tool for editing and distributing Minecraft modpacks, using a git-friendly TOML format. Supports CurseForge and Modrinth mods with automated updates!
meyda - Audio feature extraction for JavaScript.
maas - An easy way to manage dockerized minecraft servers.
waveform-playlist - Multitrack Web Audio editor and player with canvas waveform preview. Set cues, fades and shift multiple tracks in time. Record audio tracks or provide audio annotations. Export your mix to AudioBuffer or WAV! Add effects from Tone.js. Project inspired by Audacity.
go-mcproto - Minecraft Protocol implementation in Go
camilladsp - A flexible cross-platform IIR and FIR engine for crossovers, room correction etc.
bevy_webgl2_app_template
use-sound - A React Hook for playing sound effects
emerald - A 2D rust game engine focused on portability.
harlowe-audio - An audio library for use with the Twine 2 story format Harlowe (v2.x or higher).