gaseous-giganticus VS curly-vortex

Compare gaseous-giganticus vs curly-vortex and see what are their differences.

gaseous-giganticus

This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron (by smcameron)

curly-vortex

Faking computational fluid dynamics a la Bridson-Hourihan-Nordenstam's paper "Curl-Noise for Procedural Fluid Flow" See also: gaseous-giganticus: https://smcameron.github.io/space-nerds-in-space/gaseous-giganticus-slides/slideshow.html#1 (by smcameron)
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gaseous-giganticus curly-vortex
18 1
109 32
- -
5.3 0.0
5 months ago over 6 years ago
C Processing
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gaseous-giganticus

Posts with mentions or reviews of gaseous-giganticus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-19.

curly-vortex

Posts with mentions or reviews of curly-vortex. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-15.
  • Wind direction from noise map?
    3 projects | /r/proceduralgeneration | 15 Aug 2021
    It's the core idea underlying gaseous-giganticus -- here's some output. Here's a bunch of pics of various scales of noise field. Curly Vortex is a Processing program that does the same thing in 2D to an image... some sample output here.

What are some alternatives?

When comparing gaseous-giganticus and curly-vortex you can also consider the following projects:

ebsynth - Fast Example-based Image Synthesis and Style Transfer

Noise-Extras - Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

SPH-Fluid-Simulation - A multi-threaded particle-based solver, Smoothed-Particle Hydrodynamics, for the Navier-Stokes equation

texture - Procedural texture generation package.

chip-walo - CHIP-8 Emulator using C and SDL2.

lsblk - List information about block devices in the FreeBSD system.

space-nerds-in-space - Multi-player spaceship bridge simulator. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space

MotorMC - MotorMC is a blazing fast, multi threaded, asynchronous Minecraft server software that aims to handle many players (1000+) on a single world while still providing an experience as close to vanilla Minecraft as possible.

Pixelc - An opensource tile/sprite editor in C, using SDL2 and OpenGL, also running on Android and in the web

Kernel - Kernel for the LuaOS operating system

dpdk - Data Plane Development Kit