gameboy_emulator
Gameboy Emulator written in Rust (by benkonz)
nesEmu_rust
By nzohrab
gameboy_emulator | nesEmu_rust | |
---|---|---|
1 | 1 | |
110 | 34 | |
- | - | |
0.0 | 2.6 | |
about 1 year ago | over 3 years ago | |
Rust | Rust | |
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gameboy_emulator
Posts with mentions or reviews of gameboy_emulator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-12.
-
Tried to re-write a C++ NES Emulator in Rust, now it runs more than 5 times slower (Yes I'm compiling with --release)
I've written a gameboy emulator in Rust, https://github.com/benkonz/gameboy_emulator, one thing that helped me find bottlenecks in my code was Flamegraph, https://github.com/flamegraph-rs/flamegraph. It will tell you the exact function name that is taking the longest
nesEmu_rust
Posts with mentions or reviews of nesEmu_rust.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-12.
-
Tried to re-write a C++ NES Emulator in Rust, now it runs more than 5 times slower (Yes I'm compiling with --release)
Its perhaps deviating from the youtube series, but I'd replace the different parts here https://github.com/nzohrab/nesEmu_rust/blob/main/src/instructions.rs with enums.
What are some alternatives?
When comparing gameboy_emulator and nesEmu_rust you can also consider the following projects:
feather-gb - Just another GameBoy emulator written in Rust 🦀
olcNES - NES Emulator, and Tutorial Video Code
Mimic - A Gameboy emulator written in Rust
flamegraph - Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3
lldap - Light LDAP implementation