fslang-suggestions
ProjectReunion
fslang-suggestions | ProjectReunion | |
---|---|---|
43 | 54 | |
344 | 3,767 | |
0.6% | 0.6% | |
2.9 | 9.3 | |
4 months ago | 8 days ago | |
C++ | ||
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fslang-suggestions
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Reusing static constraints with multiple generics
Trying to extend this https://github.com/fsharp/fslang-suggestions/issues/1089 to have two generics:
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VN Compiler. How to use Blazor components with Bolero. Introducing Blazor.Diagrams. (Pt. 1) (Restart)
Basically, what I've made in Spiral. There is even a F# issue to improve the syntax.
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Can I call method on the output of the pipe?
Not currently supported but it's an open language suggestion that's likely to end up in F#. https://github.com/fsharp/fslang-suggestions/issues/506
- Mapperly - A .NET source generator for object to object mappings
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Microfeatures I'd like to see in more languages
Re: the argument accessor shorthand, there seems to be a proposal for exactly that (using _ instead of &): https://github.com/fsharp/fslang-suggestions/issues/506#issu...
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Need help with Azure.Storage.Blobs to do simple enumerate blob items
I found this post (https://github.com/fsharp/fslang-suggestions/issues/975) which is about the same thing, but I'm confused as to what the final resolution was. There was mention of a taskSeq, but I can't find much info on that.
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OCaml programmer with some noob F# ecosystem questions
An issue in FSharp suggestions
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Announcing .NET 7 Preview 7
F# doesn’t currently seem to support source generators.
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What are the features you're looking forward to in the next version of Fsharp?
"Blessed" literals: only FSharp.List and System.Array have a built-in collection syntax in the language ([ ] and [| |]). Only FSharp.List has a special pattern matching constructor (::). The language itself shouldn't favor a particular type over another: it should be possible, at the library level, to write the same code but using different collection types (related discussion here).
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F# (in)compatibility
I mostly write F# so I can only speak for F#, but if you want you can create a module which extends Seq to add the OCaml names. I suspect the same is possible in OCaml. The authors are not trying to impede compatibility, but compatibility is not a goal. If you value compatibility, or adhering to ML norms, and you use F#, I recommend you (kindly) advocate for it in relevant issues on the F# language discussion repo. https://github.com/fsharp/fslang-suggestions/issues
ProjectReunion
- Writing GUI apps for Windows is painful
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The power of interoperability: Why objects are inevitable (2013) [pdf]
> why Microsft has ceased anything beyond legacy support for it
That is not true at all. DirextX is COM, UWP was COM based, WinRT is still COM, WinUI and the Windows App SDK is again based on COM. C++, C#, Python and Rust are all supported programming languages for the Windows App SDK thanks to - you guessed it: COM. The C++, C# and Rust language projections for it are still being constantly updated: https://github.com/microsoft/xlang
When they started Project Reunion (code name for Windows APP SDK) back in 2021, just before Windows 11's release, they decided to double-down on COM. Like hard.
https://github.com/microsoft/WindowsAppSDK/blob/main/docs/fa...
> Practically speaking, any language & runtime that can handle COM objects can support Windows App SDK
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WinUI3 + WebView2
The issue is described here: WebView2 does not support passing in a CoreWebView2Environment · Issue #1170 · microsoft/WindowsAppSDK (github.com)
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
.. and how many of the Microsoft applications actually use WinUI3? As far as I can tell they're doing their own thing (Office) or are Electron (Teams) or, at least in Windows 10, haven't actually been updated from WinForms.
The overhead of WinUI3 is pretty huge. The visual designer, a winning feature of Visual Studio for decades, is AWOL. Why? It's XAML, the same as the previous XAML designer! It's just .. broken?
The backward compatibility story is a disaster: you can get stuck in the UWP sandbox https://github.com/microsoft/WindowsAppSDK/issues/1780
What's the big Microsoft WinUI3 flagship app, then? Something people are actually using? Rather than just a few system dialogues. (How many Win11 settings pop up a Win32 dialogue box, still?)
- How can i change the pointer of my cursor in winui3?
- Leaked Microsoft poll shows fewer employees have confidence in leadership
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For the past year and a half I've been working on Wintoys, an app that let's you experience Windows in your way and keep it fresh everyday while having everything you need in one place
Development for WinAppSdk and WinUI 3 is also very slow and Microsoft seems to not want to push it and invest more developers into it for some reason. They try to improve the framework, is just it's a small team. For example it was a headacke to apply the Mica backgrop and required unmanaged code, they made it simpler and reduced it to a line of code but it took months. I have 2 out of 7 issues fixed on WinAppSdk repository and 0 out of 8 issues fixed in the WinUI 3 repository (some of the older than a year). This are just my issues, there are many other opened by other developers. So yeah, it wasn't fun at all. PoweshellSDK had an issue with the Import-Module command and it wasn't fixed for more than a year and probably won't be ever fixed, but I'm glad I found a workaround, even more clean and more safe, otherwise I couldn't have added the posibility to uninstall and change Store apps.
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Has MAUI improved last couple of months?
As far as I know, there are still some issues with OIDC integration. See this, for example.
- WPF Begins its Long Goodbye
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File Explorer will soon be a Windows App SDK app
this I'm interested in. WinAppSDK is open source.
What are some alternatives?
HVM - A massively parallel, optimal functional runtime in Rust
UWPDumper - DLL and Injector for dumping UWP applications at run-time to bypass encrypted file system protection.
Paket - A dependency manager for .NET with support for NuGet packages and Git repositories.
mactype - Better font rendering for Windows.
FSharpPlus - Extensions for F#
TcNo-Acc-Switcher - A Super-fast account switcher for Steam, Battle.net, Epic Games, Origin, Riot, Ubisoft and many others! [Moved to: https://github.com/TCNOco/TcNo-Acc-Switcher]
nand2tetris - Original course HDL solutions, F# implementations for the software stack, and VHDL implementations for the hardware stack for the nand2tetris course and The Elements of Computing Systems book.
Cronos-Rootkit - Cronos is Windows 10/11 x64 ring 0 rootkit. Cronos is able to hide processes, protect and elevate them with token manipulation.
fslang-design - RFCs and docs related to the F# language design process, see https://github.com/fsharp/fslang-suggestions to submit ideas
Windows UI Library - Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
Dotnet CLI - The .NET Core command-line (CLI) tools, used for building .NET Core apps and libraries through your development flow (compiling, NuGet package management, running, testing, ...).
WindowsAppSDK-Samples - Feature samples for the Windows App SDK