freeglut
Free implementation of the OpenGL Utility Toolkit (GLUT) (by freeglut)
glad
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs. (by Dav1dde)
freeglut | glad | |
---|---|---|
8 | 43 | |
677 | 3,518 | |
2.5% | - | |
6.8 | 7.1 | |
6 days ago | 28 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
freeglut
Posts with mentions or reviews of freeglut.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-14.
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Modern OpenGL loading library solution
I'm guessing you're thinking of the GLUT spec, of which FreeGLUT is an implementation.
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Getting started with Graphics in C
If you are going down the glut way, it's freeglut what you should be looking at https://freeglut.sourceforge.net/
- OpenGl and C++ tutor
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Memory leaks when using freeglut
I don't expect any of the memory leaks you discovered to originate in freeglut, but if you think there is an issue with it, please report it on our bug tracker on github (https://github.com/FreeGLUTProject/freeglut/issues), with all the relevant information (like this program, and valgrind output, or whatever else is relevant).
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Adding a cylinder to an already built project
an alternative to GLUT is FreeGLUT, but the problem with that is that It's not as useful as GLFW still
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Recommendations for a lightweight cross platform windowing library?
FreeGLUT - Modeled after the old GLUT from the early days of OpenGL. Very light; supported by almost all desktop (Win, Mac, Posix) platforms.
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How to detect when left mouse button is released in GLUT after being held in motion?
Eh, the FreeGLUT folks are keeping the dream(?) alive.
glad
Posts with mentions or reviews of glad.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-06.
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STB: Single-file public domain libraries for C/C++
there's glad (https://github.com/Dav1dde/glad) which you can use as a single .c file + .h header that defines OpenGL stuff or a single header-only file. I use it on all of my OpenGL projects!
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How do I enable anisotropic filtering with GLAD?
If you run into a similar issue with another extension, you need to manually add extensions when generating the GLAD loader.
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Exploring Computer Graphics: Weekly Chronicle #1
GLEW/GLAD: Libraries that manage and give access to OpenGL functions and extensions. The difference is that GLAD allows for greater flexibility & customization for more recent versions of OpenGL. However, the Udemy course that I'm following uses GLEW and at least at this point, I prefer to follow along with the tools that each resource recommends.
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Implications of running OpenGL inside a VM(parallels) on a Mac
I downloaded glad from this website : http://glad.dav1d.de/ I was also referring to this tutorial to setup my project : https://learnopengl.com/Getting-started/Creating-a-window
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How do you setup OpenGL?
Not sure what you're asking, what is your end goal? If you opt for glfw look at the glfw docs: https://www.glfw.org/documentation.html and/or https://github.com/Dav1dde/glad/blob/glad2/example/c/gl_glfw.c for GLAD
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Modern OpenGL loading library solution
Just link to GLAD if you're going to link to it! https://github.com/Dav1dde/glad
- When I compile my program, it has a problem with my include statement for the GLFW header file.
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I (Putnam) put an up-to-date version of the graphics portion of Dwarf Fortress on Github, including the upcoming SDL2 version on a branch
glew is a GL extension/loading library, OP didn't write glew, personally I use GLAD (https://glad.dav1d.de/) in my projects, which is pretty much the same thing but auto-generated for you based on your project requirements.
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including opengl header file but can't use its functions
In general nobody really uses the gl headers because they are super outdated and, i believe, only use Microsoft's software renderer for OpenGL. You should use a OpenGL function loader like GLAD instead.
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Is setting up C+OpenGL with VSC really that hard?
Just use a library like glad which loads everything at runtime under the hood (even system OpenGL runtime, no need to link anything). For a quick start, there is a website to generate headers and a single glad.c to put in your project: https://glad.dav1d.de/