Getting started with Graphics in C

This page summarizes the projects mentioned and recommended in the original post on /r/C_Programming

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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  • raylib

    A simple and easy-to-use library to enjoy videogames programming

  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • The two resources I liked when starting are https://lazyfoo.net/ and https://learnopengl.com/

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • freeglut

    Free implementation of the OpenGL Utility Toolkit (GLUT)

  • If you are going down the glut way, it's freeglut what you should be looking at https://freeglut.sourceforge.net/

  • love

    LÖVE is an awesome 2D game framework for Lua.

  • As much as I love coding C and playing with computer graphics, if you actually want to get stuff done quickly and don't absolutely require using the C language or 3D rendering, I'm going to go against the grain here and recommend Löve2D. It's ideal for a time-limited project like this. It's popular with game jam participants. It's easy to pick up and learn, but powerful enough that commercial games have been developed with it, and it runs on all major platforms.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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