foundryvtt
pf2e
foundryvtt | pf2e | |
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258 | 144 | |
191 | 343 | |
2.7% | 2.0% | |
8.5 | 10.0 | |
1 day ago | 6 days ago | |
HTML | TypeScript | |
- | Apache License 2.0 |
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foundryvtt
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Question: Online DnD
If you're ready to spend money, though, I'd suggest Foundry. I recommend Foundry for these reasons:
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[Online][5E][Other][Sunday][UTC+0][One-Shot] Blood Will Run on December 10th
Salutations, lost souls. What's happening: On the 10th of December, at 11:00 UTC+0, I'll be running a simple one-shot to test run the Advanced 5th Edition system by Level Up, using Foundry. It is essentially a fully rewritten, rebalanced version of the regular DnD 5e system, with more character customization. You can check out their website here.
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"cannot reach foundryvtt.com at this time"
At first, I thought I had messed something up in my install, so I made a fresh image and loaded it up. This time, in addition to my update page firing that error, my news feeds on my setup home were also delivering an error saying they couldn't reach the foundryvtt.com web server.
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[PF2E][FoundryVTT][Saturday][CST-12:30PM][PAID] -|- Experienced GM seeking both new and experienced players! Explore a personalized fantasy world that is slowly changing as the Planes Converge! -|- [3-week trial period at (5$) per session. After that it's just (10$)!][2/5 slots open]
Well of course there is the aforementioned session zero will be the first order on the docket. Our starting point will be the Pathfinder 2E's Beginner Box. I find the Beginner Box to be a genuinely good way to introduce players to both PF2E and FoundryVTT so im gonna use it as a sorta jumping off point for the homebrew. (it also gives me time to work on the homebrew content since it will be customized to your group specifically)
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I updated to v 11.304 and now foundry will not launch.
Fix here.
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[OC][Art] Valkrana, the awkward infomonger necro I've been playing for nearly 300 sessions.
For the character sheet, I took screenshots of the sheet from our current campaign and just slapped them all into one big image. We're playing in the Foundry Virtual Tabletop software with the Tidy5e and Inventory+ modules. I think those are the main ones affecting the appearance and layout of the character sheet. FoundryVTT definitely takes some setup out of the gate, but the modules allow for so much freedom and so many quality of life improvements.
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Having trouble going more than 4 folders deep in 11.304. Anyone else experiencing this as well?
4 is the core maximum folder depth in v11, up from 3 in previous versions (specific closed issue stating this, which is referenced in the v11.293 release notes). If you've ever been able to go deeper, it's do to module use and will continue to only be available via modules (which do carry some risks).
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My Forge server is suddenly much slower
It's a FoundryVTT v11 bug: https://github.com/foundryvtt/foundryvtt/issues/9652 Would have hurt you equally literally anywhere.
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Any DnD-esque games that can be played online for free?
I would suggest looking into a virtual tabletop system like Foundry. These can be setup to give a video-game-like experience. Foundry especially has functionality to lock down player access to just what they need, which I imagine would be useful in a teaching environment. You could theoretically set up a campaign in Foundry, get it just right, then lock it down and clone it again and again for each different set of students or class you teach.
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[DnD5e] HELP! A fatal error occurred while trying to start the Foundry Virtual Tabletop server: Access Denied
https://github.com/foundryvtt/foundryvtt/issues/8898 is the answer! A Discord moderator advised me. Posting here for others. Thank you!
pf2e
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The ULTIMATE AUTHORITATIVE PATHFINDER REMASTER survey!
(u/SwingRipper and I relied on the FOUNDRY Remaster names changelog for this poll, available at: https://github.com/foundryvtt/pf2e/wiki/Remaster-Changes )
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PF2e System won't update
Error: No system manifest found at https://github.com/foundryvtt/pf2e/releases/latest/download/system.json foundry.js:68325
- PF2e Companion Compendia not showing after install
- [PF2E] adding spelldc to action
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(Auto-)Updating modules on V10, while V11 is already out.
For example you could grab the link of system.json for version 4.12.9 if you were only on 4.10.4 and install it by pasting it into the manifest URL field and pressing install. https://github.com/foundryvtt/pf2e/releases
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Is using Foundry VTT with it?
With buffs and debuffs, you should be able to drag conditions straight from the ability description in the chat onto the token - there's options in the settings to have them automatically expire and remove themselves or not. For manually adjusting bonuses to rolls I'm pretty sure it's shift + click on the roll (or there's a setting to make it the reverse). It's worth going through the system guide to see how stuff like those work and how to turn them off if you don't want them.
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Question about v11 and pf2e
Their changelog doesn’t mention “beta” anymore: https://github.com/foundryvtt/pf2e/blob/master/CHANGELOG.md
- pf2e on foundry 11 ytet?
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PF2e on Foundry V10 "Wrap Up" stream
GitHub: https://github.com/foundryvtt/pf2e/
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Working on pf2e support for our VTT. We'd love to hear what you want out of a VTT!
If you want to add automation to homebrew traits or new descriptions you'll need to do a bit more than just using the homebrew menu. You can make a module that registers the traits and their descriptions quite easily. It's also the better way if you want to actually organize your homebrew content anyways since you can move it from game to game easily, share it with others, or even get it listed as a module by Foundry. Automation for those homebrew traits is possible, you can look at the Hopefinder module for an example of new traits that also get automated, in that case it was doable because characters in Hopefinder use a "Survivor" class which could contain all the rule elements, but for more advanced automation modules can modify the character data prep though that would be actual coding and not just some rule elements.
What are some alternatives?
better-rolltables - Module for FoundryVTT to improve rolltables
xdy-pf2e-workbench - Random assortment of possibly useful doodads, thingumabobs and whatchamacallits for the foundry vtt pf2e system.
obsidian-releases - Community plugins list, theme list, and releases of Obsidian.
requestor
foundryvtt-docker - An easy-to-deploy Dockerized Foundry Virtual Tabletop server.
foundryvtt-gmScreen - A module which creates a modular GM Screen
Home Assistant - :house_with_garden: Open source home automation that puts local control and privacy first.
PF2e-Target-Damage - Discord: @vauxs
FoundryVTT-Chat-Portrait
foundryvtt-docker - A simple docker image for hosting FoundryVTT
customdiscordrpc - Customizable Discord Rich Presence Client for Windows.
twodsix-foundryvtt - A system for running games using various 2d6-based role-playing games, specifically with the Cepheus Engine Core Rules and similar systems. <br/>This Product is derived from the Traveller System Reference Document and other Open Gaming Content made available by the Open Gaming License, and does not contain closed content from products published by either Mongoose Publishing or Far Future Enterprises. This Product is not affiliated with either Mongoose Publishing or Far Future Enterprises, and it makes no claim to or challenge to any trademarks held by either entity. The use of the Traveller System Reference Document does not convey the endorsement of this Product by either Mongoose Publishing or Far Future Enterprises as a product of either of their product lines.<br/>Cepheus Engine and Samardan Press™ are the trademarks of Jason "Flynn" Kemp; I am not affiliated with Jason "Flynn" Kemp or Samardan Press™.<br/> See the files OpenGameLicense.md and LICENSE for license details..<br/>