innocenti-openlock
foundry-vtt-macros | innocenti-openlock | |
---|---|---|
26 | 2 | |
- | 6 | |
- | - | |
- | 0.0 | |
- | about 2 years ago | |
JavaScript | ||
- | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
foundry-vtt-macros
- Question about foundries dice roller.
-
How to handle spells like magic missile in VTT
If you're willing to learn some javascript you can code macros yourself for many useful functionalities. As mentioned before Crymic does have useful macros for sale but some of them require modules like Midiqol so it will really depend on your modules and the amount of time you can commit to learning macros/scripting. Magic missile is one of the free macros you can find here: https://gitlab.com/crymic/foundry-vtt-macros/-/tree/c83b91534d5c9290bbe551a0a51c109bd7543304/
- Need help with MIDI-QOL
-
Toll of the dead - situational d12 question - 5e / v9
I do it using Item Macro, and Midi-QoL, I think I stole this code from u/_Crymic, he has some useful spell macros at https://gitlab.com/crymic/foundry-vtt-macros/-/tree/8.x/
-
Add a second action to a item ?
If you have midiQol you can have a choice macro pop up when the user goes to attack if you're tech savvy enough (or put it as like "[Grapple the enemy]" in the versatile chat.
-
How to create a spell that deals no damage on a save
I use the on use macro created by Crymic: https://gitlab.com/crymic/foundry-vtt-macros/-/tree/8.x/5e/Spells/Cantrip
-
Resource consumption in 5e
https://gitlab.com/crymic/foundry-vtt-macros/-/tree/8.x/5e/Classes/Paladin A couple of my paladin macros are available I have 2 flavors of Lay on Hands.
- Automation Modules and Macros
-
Where to go to get actual macro help?
Trust me, I felt extremely frustrated not long ago by the whole macro thing. Three months ago, "Hello World" was the extent of my Javascript ability. Now I've managed to make some pretty cool macros for myself, and have even coded my own module. And I got there by: picking apart other peoples' simple macros (whether from Community Macros, stuff on the discord, or other users' github pages), experimenting in the console, looking at exported JSON of actors/items, perusing the Foundry API (and github pages of various modules/game-systems I'm using), and asking a bunch of questions on #macro-polo.
- Enemy movement automation module?
innocenti-openlock
-
Perception Checks and Thieves Tools 5E
Depends on what you mean by easier.. If you want a multi roller that includes tools on the character. I do have this https://gitlab.com/crymic/foundry-vtt-macros/-/blob/master/5e/General/AbilitySkillSaveTool-Roller.js. There is a module which adds keys to thinks and makes everything pickable.. https://github.com/rinnocenti/innocenti-openlock
-
Trying to write a macro to pause the game struggling to work out the code.
Check out Innocenti Open Lock. It may be what you are looking for with a minimum of extra work.
What are some alternatives?
FoundryVTT-Actor-Attribute-Lists - A macro that displays the data fields usable in roll commands (e.g. @abilities.str.mod) for the selected actor in FoundryVTT.
Foundry-Stream-Module - Implements two-way communication between Foundry VTT and Twitch, allowing for two-way chat plus adds dice rolling requests, a tabbed chat window, a separate dice engine for just for viewers, event handling and several moderation commands directly into Foundry itself, bringing your streamed game to the next level of interactivity!
macros - FVTT Community Macros - đź“ť Contribute macros or download them as a module! đź“ť
hey-wait - “Hey, Wait!” is a FoundryVTT module allowing a GM to place “event triggers” on a scene.
dnd5e - An implementation of the 5th Edition game system for Foundry Virtual Tabletop (http://foundryvtt.com).
chat-images - A module for Foundry VTT that adds image support for the chat.
dnd5e
PF1-StatBlock-Converter-Module - FoundryVTT Module to convert PF1 Statblocks into Foundry Actors (PC or NPC).
Nathans-DnD5e-Foundry-Modules - A list of modules that I personally use for my Foundry DnD5e games, along with my preferred settings for each.
FoundryVTT-ShortRestRecovery - This repository adds support for D&D 5E's Arcane/Natural Recovery within the short rest dialog, and additional short rest mechanics [Moved to: https://github.com/fantasycalendar/FoundryVTT-RestRecovery]
macros - A collection of macros and code examples for FoundryVTT
Doors-Entity-Replicator - The doors entity replicator is a small UI for the game Doors on Roblox which will help you do almost anything you want