- innocenti-openlock VS foundry-vtt-macros
- innocenti-openlock VS Foundry-Stream-Module
- innocenti-openlock VS hey-wait
- innocenti-openlock VS chat-images
- innocenti-openlock VS PF1-StatBlock-Converter-Module
- innocenti-openlock VS FoundryVTT-ShortRestRecovery
- innocenti-openlock VS Doors-Entity-Replicator
- innocenti-openlock VS journal-scaler
- innocenti-openlock VS foundryvtt-arms-reach
Innocenti-openlock Alternatives
Similar projects and alternatives to innocenti-openlock
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hey-wait
Discontinued “Hey, Wait!” is a FoundryVTT module allowing a GM to place “event triggers” on a scene.
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Foundry-Stream-Module
Implements two-way communication between Foundry VTT and Twitch, allowing for two-way chat plus adds dice rolling requests, a tabbed chat window, a separate dice engine for just for viewers, event handling and several moderation commands directly into Foundry itself, bringing your streamed game to the next level of interactivity!
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PF1-StatBlock-Converter-Module
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FoundryVTT-ShortRestRecovery
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innocenti-openlock reviews and mentions
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Perception Checks and Thieves Tools 5E
Depends on what you mean by easier.. If you want a multi roller that includes tools on the character. I do have this https://gitlab.com/crymic/foundry-vtt-macros/-/blob/master/5e/General/AbilitySkillSaveTool-Roller.js. There is a module which adds keys to thinks and makes everything pickable.. https://github.com/rinnocenti/innocenti-openlock
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Trying to write a macro to pause the game struggling to work out the code.
Check out Innocenti Open Lock. It may be what you are looking for with a minimum of extra work.
Stats
rinnocenti/innocenti-openlock is an open source project licensed under Creative Commons Zero v1.0 Universal which is not an OSI approved license.
The primary programming language of innocenti-openlock is JavaScript.
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