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nano | Pixel | |
---|---|---|
73 | 15 | |
61 | 4,410 | |
- | - | |
0.0 | 3.9 | |
over 1 year ago | 6 months ago | |
JavaScript | Go | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nano
Posts with mentions or reviews of nano.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-14.
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24 XNO for Simple JavaScript Nano Payment Gateway Idea
This touches on payment ids which is historically a sore spot with Nano. Without running a full node and using unique receiving addresses, verifying payments is hard to do. That said, there are work arounds. You can leverage the NanoCrawler apis and check pending blocks for unique transaction amounts (add tx id at end of raw transaction amount). In fact thats how Nano.to is verifying payments in the backend (unless he started up his own node).
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[Job: 15 Nano] Simple JavaScript Nano Payment Gateway Idea
🧡 The nano.to project definitely has ALOT of useful components: https://github.com/formsend/nano
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Nano wallet/app design idea - What are your thoughts?
The most important thing is that it's more "contacts"/favorites focused. Putting a more familiarity to the process for people who don't know anything about crypto. Giving the addresses a bit more personality (which is what nano.to does).
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General Info and Daily Discussion
nano.to pays out a portion of its daily revenue to username holders. Neat faucet concept :)
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An interesting use case .. Twitch Giveaway!
it's also possible to encode an amount into a QR - click the different transaction size buttons in nano.to and you'll notice the QR changes to do that. it's no .to specific tech tho.
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Nanozen V2 is out : an e shop accepting nano only for the western europe region
Hey ! I didn't use a platform, built everything from ground up because I wanted to learn some basic programing :) I'm using nano.to as a payment gateway. For woocommerce I think a plugin works pretty well, did you check this out? https://wordpress.org/plugins/wc-gateway-gonano/
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It's like rainmood, but with synthwave. Priorities.
https://nano.to *
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Want your own custom URL for receiving BAN?
To clarify, you don't purchace a domain name, you lease a custom URL. The domain name (nano.to) will be the same for everyone. Eitherway I think it's great!
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Considering trying crypto for accepting payments? I'll send you some right now, so you can see how easy it can be.
Nice! I believe Nano is headed in the same direction with https://nano.to/
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Just bought my first vanity address! I love it so far.
Yes and there's rumor of a nano.to app coming
Pixel
Posts with mentions or reviews of Pixel.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-21.
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Installing Pixel library (https://github.com/faiface/pixel) without go get
All tutorials I could find are either outdated or skip over installation, and the https://github.com/faiface/pixel/wiki/Building-Pixel-on-Windows github page is not detailed at all.
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Create ui button for game (faiface/pixel)
Hi! I'm making a game using faiface/pixel. It's a very cool lib, but I can't find any examples for creating a menu button (as in the screenshot). I have read all the documentation and haven't found an answer to the questions below:
- Library for game dev
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What 2D Go Game Framework Do You Use, and What are Its Pros and Cons?
From what I've seen, Ebitengine seems to be the most popular choice among hobby and professional game devs, but there are other frameworks as well like oakmound/oak and faiface/pixel that continue to be maintained on Github to this day.
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Game engine for programmars
faiface/pixel: A hand-crafted 2D game library in Go
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Could Golang ever be used in the meat-and-potatoes of video game development?
I don't see why it can't be used in video game development in fact, there are already a few games made in go like Bear's Restaurant though most of them seem to be 2D games That is also a few game engines/frameworks/library made in go like G3N, Ebiten, pixel and go-gl I have seen a few Youtube Videos where people make games in go like Gaming in Go Making an MMO I think what is Missing is gaming engines with a GUI like unity, unreal and Godot but nothing stopping someone from making one other than the massive time/money investment it takes
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Wrote a Chip8 emulator to teach myself Go, it is one of the most comfortable languages I have ever used.
For learning Go, A Tour of Go, and tutorials from libraries I used (Pixel and Beep), as well as a lot of Googleing.
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Any "simple" projects with particularly well-written and/or well-documented code for a beginner to look through?
Btw, for game engines/libraries in Go, feel free to check out Ebiten, or my Pixel.
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Can I get a quick code review of my simple start to a Go based RogueLike?
I have played around with the Python TCOD tutorial before this, but the library I'm using (Pixel) is very different. I think it's more similar to PyGame.
- Lightweight Websocket library a simple game server?
What are some alternatives?
When comparing nano and Pixel you can also consider the following projects:
EvilnoVNC - Ready to go Phishing Platform
Ebiten - Ebitengine - A dead simple 2D game engine for Go
nanodrop.io - Free Nano cryptocurrency (XNO) Faucet
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
nano-vanity - A NANO vanity address generator (supports OpenCL)
engo - Engo is an open-source 2D game engine written in Go.
go-sdl2 - SDL2 binding for Go
laravel-nano-to - Easily integrate Nano.to Payment Gateway in Laravel Application, with full control.
Leaf - A game server framework in Go (golang)
Oak - A pure Go game engine