forgottenserver
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forgottenserver | whoa | |
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6 | 1 | |
1,499 | 46 | |
1.6% | - | |
8.7 | 7.3 | |
8 days ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | The Unlicense |
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forgottenserver
- 'I cried all night': Millions of Chinese lose access to 'World of Warcraft' and other hit games | CNN Business
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2D in 3D
I recommend just checking out https://otland.net/ to get into the community
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Ravendawn - Upcoming Pixel Based MMORPG
Open Source Engine and a very well edited open source client used for the Tibia OT servers and "Pokemon" RPG's you have seen online in the same style, It is the game r/TibiaMMO for those curious on the original game, never played it as I was a Ultima Online player in my early gaming days but it is obvious to anyone who knows about the game.
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4 Times I Felt Discriminated Against for Being a Female Developer
>Do you mean that more people get into gaming because of modding?
not only - there's almost 25 years old game called Tibia
which has/had strong botting community (shitton of hundreds/thousands of lines in lua/custom languages) that were exping all days
but also private servers / open source community - basically people rewrote game server in cpp with lua scripting capabilities and made it open source
https://github.com/otland/forgottenserver
shitton of people were also involved into databases (mysql or long time ago xml databases) or web applications (mostly php)
- Getting Started With Game Dev
whoa
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Are there any efforts to engineer the Classic clients for future emulation cores?
Currently Woah is RE 3.3.5
What are some alternatives?
OpenTibia-Unity - A collection of projects to boost OpenTibia development!
rathena - rAthena is an open-source cross-platform MMORPG server.
topaz - 💎 A server emulator for Final Fantasy XI.
HermesProxy - A World of Warcraft connection Proxy for VMaNGOS & CMaNGOS.
DarkflameServer - The main repository for the Darkflame Universe Server Emulator project.
Server - Open Source Fan-Based EverQuest Emulator Server project
otclient - An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
simple_web_game_server - A C++ library for creating authenticated scalable backends for multiplayer web games.
azerothcore-wotlk - Complete Open Source and Modular solution for MMO