engine
Avalonia
engine | Avalonia | |
---|---|---|
48 | 254 | |
7,125 | 23,824 | |
1.1% | 1.6% | |
10.0 | 9.9 | |
6 days ago | 4 days ago | |
C++ | C# | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
engine
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Ten Years of “Go: The Good, the Bad, and the Meh
https://github.com/flutter/engine/blob/main/impeller/docs/fa...
Impeller is the Skia replacement and is in full c++ that supports all platform.
It will be great if Go team can work with them(both are in Google) and make Impeller a render engine for Go.
With this no more bloated electron.js and no more Java/Swing or Qt, what a dream for the day.
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The performance of the impeller engine
Likely it's https://github.com/flutter/engine/pull/41168 that fixed it, which got cherry picked into that commit.
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Flutter embedded
Depends on what you want to do. The best documentation for writing the code where the engine should run in is in this header file.
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Is Impeller now enabled by default on iOS?
Performance on large-screen and also high-refresh rate iPads was definitely a blind spot during the preview. We've done a ton of work to plug that gap since the preview though. Framebuffer fetch for advanced blends, improvement to blur performance, and using half-precision in performance critical shaders are just some of the improvements driven by these findings.
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Ubuntu is now using Flutter for its installer
Yes. We use ATK for accessibility. FlAccessibleNode is where SemanticsNode and friends are exposed as ATK objects.
- Make textures thread-safe on linux
- Flutter texture is not thread-safe on Linux
- Possible to embed Flutter in an existing Windows app?
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How can i experiment with flutter 3D?
The hardware accelerated 3D that was demoed was using Impeller Scene. Considering they were loading glb files I really hope the Flutter API has a GLES interface. It's currently marked "Experimental" and the demo they showed unfortunately doesn't have source in the same place as the other demos presented.
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What do you wanna know about flutter ?
For example for the last point, embed Flutter in HTML pages, an important PR is recently merged: https://github.com/flutter/engine/pull/37738
Avalonia
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Industrial Controller? Windows or Linux?
You might also want to look at AvaloniaUI[0] for a cross platform .NET GUI library. It is similar to WPF but much nicer to work with.
[0] https://github.com/AvaloniaUI/Avalonia
- Avalonia – Farewell to the .NET Foundation
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AvaloniaUI: Create Multi-Platform Apps with .NET
Production user here. There's no money gotchas. They're above reproach. In fact, I've received considerable free support from their devs on GitHub Issues [1].
The Avalonia business model is based on selling XPF, which runs WPF (Windows-only) apps on other platforms. That's very interesting to big corps with existing codebases.
See my comment [2]
[1] https://github.com/AvaloniaUI/Avalonia/issues
[2] https://news.ycombinator.com/item?id=39246988#39249128
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.NET on Linux: What a Contrast
Yes, but the portable GUI frameworks by Microsoft themselves are generally not very good, and they tend to be abandoned after a couple of years.
Avalonia is developed outside of the Microsoft corporate madness and seems to be slowly becoming the defacto cross-platform framework because it is expected to last a bit longer than a manager's attention span: https://avaloniaui.net/
- Too many Mac apps are being built with Electron
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Ask HN: Do you have a problem you'd pay to have taken away?
Not my comment, but relevant here "The problem with compiling Skia to WASM is you'll lose any benefits of hardware graphics acceleration on the device."
(From https://github.com/AvaloniaUI/Avalonia/discussions/6831#disc... )
- Dezvoltare aplicatie desktop
- Ask HN: How to create web, mobile, and desktop apps from a single code base?
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For desktop, Avalonia, hands down.
https://avaloniaui.net/
Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years.
They're diving into mobile and WASM well, but that's more of a recent effort and I haven't tested that yet.
What are some alternatives?
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
flutter-webrtc - WebRTC plugin for Flutter Mobile/Desktop/Web
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
awesome-tauri - 🚀 Awesome Tauri Apps, Plugins and Resources
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
blurhash - A very compact representation of a placeholder for an image.
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
website - Flutter documentation web site
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono