flipon-tiny VS switch-xna

Compare flipon-tiny vs switch-xna and see what are their differences.

switch-xna

XBox Live Indie Game built on XNA 3.1 - released in 2010 (by elennick)
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flipon-tiny switch-xna
6 1
107 4
- -
0.0 0.0
about 1 year ago over 4 years ago
C# C#
GNU Lesser General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

switch-xna

Posts with mentions or reviews of switch-xna. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-03.
  • Do you people have any tips for handling levels ?
    4 projects | /r/libgdx | 3 Apr 2021
    Here is a similar concept but just written into code from a puzzle game I made years ago in XNA: https://github.com/elennick/switch-xna/tree/master/src/SwitchGame/GameObjects/Challenges/ChallengeObjects

What are some alternatives?

When comparing flipon-tiny and switch-xna you can also consider the following projects:

Computational-geometry - Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.

CuboidalDrift - A casual, fun, 3D indie game made with Unity

libGDX - Desktop/Android/HTML5/iOS Java game development framework

2D-MMORPG-Youtube - An Open Source 2D MMORPG with Azure (AKS [K8s], CosmosDB and Redis) and Unity Game Engine

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.

PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.

MonoGame - One framework for creating powerful cross-platform games.

SS3D - Space Station 3D, another remake of SS13, but with an extra D.

tiled - Flexible level editor

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Did you konow that C# is
the 9th most popular programming language
based on number of metions?