Do you people have any tips for handling levels ?

This page summarizes the projects mentioned and recommended in the original post on /r/libgdx

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  • libGDX

    Desktop/Android/HTML5/iOS Java game development framework

  • tiled

    Flexible level editor

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • HyperLap2D

    A powerful, platform-independent, visual editor for complex 2D worlds and scenes.

  • switch-xna

    XBox Live Indie Game built on XNA 3.1 - released in 2010

  • Here is a similar concept but just written into code from a puzzle game I made years ago in XNA: https://github.com/elennick/switch-xna/tree/master/src/SwitchGame/GameObjects/Challenges/ChallengeObjects

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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