flamegraph
rayon
flamegraph | rayon | |
---|---|---|
47 | 67 | |
4,287 | 10,242 | |
1.5% | 1.6% | |
7.4 | 9.0 | |
12 days ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flamegraph
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Rust Tooling: 8 tools that will increase your productivity
You can install cargo-flamegraph with cargo install flamegraph. There are some underlying requirements to be able to use cargo-flamegraph; you will want to take a look at the repo here to make sure you have the right dependencies.
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Need help making sense of these benchmark results
I tried to diagnose the issue with flamegraph, but unfortunately the flamegraph didn't show anything beyond the next call for some reason
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Why is my code so slow ? advent of code 2022, day 16 (basic graph stuff)
having some tools to identify slowness origins (flamegraph is one... but not sure it's the way to go)
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why is my code so slow ? advent of code 2023, day 16 (basic graph stuff)
I'm currently implementing a solution for the first part of the day 16. It work but it is really slow... I'd like to : - understand why - having some tools to identify slowness origins (flamegraph is one... but not sure it's the way to go) - eventually have some clue/solution/idea - have general feedback on what in my "coding style" is not appropriate for rust (I come from java/kotlin/ts even if I've already coded a bit in c/c++) : for example I love iterator & sequence but i feel they are not really suited to overuse in rust (mostly because of async & result).
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how expensive is an operation?
Use a profiler. Flamegraph is a good way to visualise profiler output. This lets you identify which functions are taking up a large amount of time - and hence helps you identify where to focus your optimisation efforts.
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Slow Rust Redis
You tried trying to see what takes the most time under load via flames? https://github.com/flamegraph-rs/flamegraph
- making a virtual machine in rust
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Need help with rust performance
Well, in cases like that the answer is straight forward, use a profiler like https://github.com/flamegraph-rs/flamegraph
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superdiff - a way to find similar code blocks in projects (comments appreciated)
I don't see any obvious problems with your algorithm. I've had luck using cargo-flamegraph to identify the slow parts of my code. That's going to show you which parts to focus on improving the performance of!
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Data-driven performance optimization with Rust and Miri
From the readme of cargo flamegraph:
rayon
- Rayon: Data-race free parallelization of sequential computations in Rust
- Too Dangerous for C++
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Which application/problem would you choose for presenting Rust to newcomers in 1h30min?
Do some operations with .iter() then later use rayon to parallelize. So you can show how easy is to add a dependency and how easy is to parallelize.
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What Are The Rust Crates You Use In Almost Every Project That They Are Practically An Extension of The Standard Library?
rayon: Async CPU runtime for parallelism.
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Moving from Typescript and Langchain to Rust and Loops
In the quest for more efficient solutions, the ONNX runtime emerged as a beacon of performance. The decision to transition from Typescript to Rust was an unconventional yet pivotal one. Driven by Rust's robust parallel processing capabilities using Rayon and seamless integration with ONNX through the ort crate, Repo-Query unlocked a realm of unparalleled efficiency. The result? A transformation from sluggish processing to, I have to say it, blazing-fast performance.
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AreWeMegafactoryYet? I just breached simulating 1M buildings @ 60 fps (If I'm not recording, Ryzen 7 1700X 8 Core)
With a lot of rayon, blood, sweat and tears I finally managed to simulate a million buildings at 60fps :) Feel free to AMA, game is Combine And Conquer
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The Rust I Wanted Had No Future
(see https://github.com/rayon-rs/rayon/tree/master/src/iter/plumbing)
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Parallel event iterator?
I did some very basic testing with this crate : https://crates.io/crates/rayon and it seems to work :
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General Recommendations: Should I Use Tree-sitter as the AST for the LSP I am developing?
Sequentially, generating tree-sitter AST for each file and querying for the links of each file takes around 2.3 seconds. However, I randomly remembered this crate rayon, and I decided to test it. It ended up improving the performance (just by changing 2 lines of code) to 200-300ms by parallelizing the iterators and tree-sitter queries. MAJOR.
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python to rust migration
Now if you really want to use Rust, you can rewrite only the part that are slowing down your consumer. It's easy by using Py03 and maturin. Maybe also rayon to parallelize.
What are some alternatives?
cargo-flamegraph - Easy flamegraphs for Rust projects and everything else, without Perl or pipes <3
crossbeam - Tools for concurrent programming in Rust
tracing - Application level tracing for Rust.
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
tensorflow_macos - TensorFlow for macOS 11.0+ accelerated using Apple's ML Compute framework.
RxRust - The Reactive Extensions for the Rust Programming Language
hashbrown - Rust port of Google's SwissTable hash map
rust-numpy - PyO3-based Rust bindings of the NumPy C-API
heaptrack - A heap memory profiler for Linux
tokio-rayon - Mix async code with CPU-heavy thread pools using Tokio + Rayon
snmalloc-rs - rust bindings of snmalloc
coroutine-rs - Coroutine Library in Rust