ffmpeg-windows-build-helpers
Helper script for cross compiling some media tools for windows, like customizable ffmpeg.exe (with or without non-free components, etc), and some other bonuses like mplayer, mp4box, mxf, etc. (by rdp)
ffmpeg
By martinr92
ffmpeg-windows-build-helpers | ffmpeg | |
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9 | 3 | |
1,055 | - | |
- | - | |
7.2 | - | |
13 days ago | - | |
Shell | ||
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ffmpeg-windows-build-helpers
Posts with mentions or reviews of ffmpeg-windows-build-helpers.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-12.
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Can't cross compile lensfun module with rdp ffmpeg-windows-build-helper
$ git clone https://github.com/rdp/ffmpeg-windows-build-helpers.git $ cd ffmpeg-windows-build-helpers $ ./cross_compile_ffmpeg.sh --disable-nonfree=n --compiler-flavors=multi
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Can anyone tell me how you compile ffmpeg from a GitHub version, preferably into a static build?
ffmpeg has the option to build in quite a few dependencies / external libraries, so it's rather complex. Last time I did it I used https://github.com/rdp/ffmpeg-windows-build-helpers but there are other build scripts on GitHub that also seem like they'd be good
- Struggling with compilation on Mac
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SVT-AV1 v1.1.0 released
I recommend the ffmpeg windows build helpers and simply build your own.
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help installing FFMPEG on windows with NVidia GPU support
If you do want to compile yourself, there's a more thorough build script here https://github.com/rdp/ffmpeg-windows-build-helpers
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patching ffmpeg on windows
I've run into this situation myself, and in order to generate a version of the ffmpeg executable with the change I wanted I used VirtualBox to spin up a virtual linux machine, and then used https://github.com/rdp/ffmpeg-windows-build-helpers this script to build a new binary (adding in the diff patch at the appropriate point). It's an informative process, you learn a lot about how software is taken from source code into something usable, but if you're new to that world I wouldn't recommend taking it lightly. It took me a few solid days of work before I had a binary I could actually use.
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yt-dlp release 2021.09.02
For Windows I've used: https://github.com/rdp/ffmpeg-windows-build-helpers. (cross-compiling on Linux)
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Adding patch to custom build
use a build script that someone else has put together. Don't try and do it yourself. Ffmpeg with all the usual libraries takes sooo many parts, that way madness lies. I had a lot of luck with https://github.com/rdp/ffmpeg-windows-build-helpers but I have no idea if that's better or worse than other options. Maybe u/_gyan has some advice there
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error: could not find jni.h
I tried googling up the issue and came across a very outdated solution for a file which I cannot find because the wiki says is deprecated https://github.com/rdp/ffmpeg-windows-build-helpers/issues/268
ffmpeg
Posts with mentions or reviews of ffmpeg.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-03.
- What's the status of AV1 encoding on ARM?
- Struggling with compilation on Mac
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Can't compile x265 for arm64 (Apple Silicon) with NEON
And when I say its my script the original script is from https://gitlab.com/martinr92/ffmpeg/-/tree/master I've just changed what was necessary for the NEON code and other bits and pieces I wanted to play with.
What are some alternatives?
When comparing ffmpeg-windows-build-helpers and ffmpeg you can also consider the following projects:
media-autobuild_suite - This Windows Batchscript helps setup a Mingw-w64 compiler environment for building ffmpeg and other media tools under Windows.
ffmpeg-apple-arm64-build - Build script for ffmpeg targeting the latest open source video codecs running on macOS using Apple's M1 processor.
clustercode - Distribute your video encoding tasks across a cluster of nodes!
SVT-AV1
HandBrake - HandBrake's main development repository
yt-dlp - A feature-rich command-line audio/video downloader
FFMPEG-HD-GXF - patches providing HD resolution GXF support for FFMPEG
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
ffmpeg-windows-build-helpers vs media-autobuild_suite
ffmpeg vs ffmpeg-apple-arm64-build
ffmpeg-windows-build-helpers vs ffmpeg-apple-arm64-build
ffmpeg vs clustercode
ffmpeg-windows-build-helpers vs SVT-AV1
ffmpeg vs HandBrake
ffmpeg-windows-build-helpers vs yt-dlp
ffmpeg-windows-build-helpers vs FFMPEG-HD-GXF
ffmpeg-windows-build-helpers vs FFmpeg