ffmpeg-windows-build-helpers
Helper script for cross compiling some media tools for windows, like customizable ffmpeg.exe (with or without non-free components, etc), and some other bonuses like mplayer, mp4box, mxf, etc. (by rdp)
media-autobuild_suite
This Windows Batchscript helps setup a Mingw-w64 compiler environment for building ffmpeg and other media tools under Windows. (by m-ab-s)
ffmpeg-windows-build-helpers | media-autobuild_suite | |
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9 | 17 | |
1,055 | 1,456 | |
- | 1.5% | |
7.2 | 8.9 | |
14 days ago | 1 day ago | |
Shell | Shell | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ffmpeg-windows-build-helpers
Posts with mentions or reviews of ffmpeg-windows-build-helpers.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-12.
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Can't cross compile lensfun module with rdp ffmpeg-windows-build-helper
$ git clone https://github.com/rdp/ffmpeg-windows-build-helpers.git $ cd ffmpeg-windows-build-helpers $ ./cross_compile_ffmpeg.sh --disable-nonfree=n --compiler-flavors=multi
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Can anyone tell me how you compile ffmpeg from a GitHub version, preferably into a static build?
ffmpeg has the option to build in quite a few dependencies / external libraries, so it's rather complex. Last time I did it I used https://github.com/rdp/ffmpeg-windows-build-helpers but there are other build scripts on GitHub that also seem like they'd be good
- Struggling with compilation on Mac
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SVT-AV1 v1.1.0 released
I recommend the ffmpeg windows build helpers and simply build your own.
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help installing FFMPEG on windows with NVidia GPU support
If you do want to compile yourself, there's a more thorough build script here https://github.com/rdp/ffmpeg-windows-build-helpers
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patching ffmpeg on windows
I've run into this situation myself, and in order to generate a version of the ffmpeg executable with the change I wanted I used VirtualBox to spin up a virtual linux machine, and then used https://github.com/rdp/ffmpeg-windows-build-helpers this script to build a new binary (adding in the diff patch at the appropriate point). It's an informative process, you learn a lot about how software is taken from source code into something usable, but if you're new to that world I wouldn't recommend taking it lightly. It took me a few solid days of work before I had a binary I could actually use.
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yt-dlp release 2021.09.02
For Windows I've used: https://github.com/rdp/ffmpeg-windows-build-helpers. (cross-compiling on Linux)
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Adding patch to custom build
use a build script that someone else has put together. Don't try and do it yourself. Ffmpeg with all the usual libraries takes sooo many parts, that way madness lies. I had a lot of luck with https://github.com/rdp/ffmpeg-windows-build-helpers but I have no idea if that's better or worse than other options. Maybe u/_gyan has some advice there
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error: could not find jni.h
I tried googling up the issue and came across a very outdated solution for a file which I cannot find because the wiki says is deprecated https://github.com/rdp/ffmpeg-windows-build-helpers/issues/268
media-autobuild_suite
Posts with mentions or reviews of media-autobuild_suite.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-12.
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nppicc64_12.dll, nppidei_12.dll, nppif64_12.dll, nppig64_12.dll was not fount .
logs.zip
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Media Autobuild Suite "../meson.build:6:0: ERROR: Unknown options: "disable_json" "
Trying to compile an updated FFMpeg. Is there anyway around this current bug. I started by downloading the latest version of media-autobuild_suite (https://github.com/m-ab-s/media-autobuild_suite).
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How to install Av1an on Windows 10 x64 ?
https://github.com/staxrip/staxrip GUI But av1 outdated a bit which could be replaced/rebuild https://github.com/m-ab-s/media-autobuild_suite
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Loop script to convert MP4 and MKV videos to HEVC using CUDA GeForce hardware acceleration
I use this GitHub repo to compile all of my needed exe files on windows. Media Autobuild Suite
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How to play xHE-AAC codec in mpv windows?
It's extremely rare to find a build with it since it's incompatible (license wise) with other libraries that are commonly used. So your only real option is to build ffmpeg and mpv yourself as non-free. You can use m-ab-s for that.
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how to embed an exhale (xHE-AAC) lib (codec/decoder) into mpv (Arch Linux)?
Hi, I have a .m4a file that is encoded with exhale and I need to playback it in mpv. I can't get it to work in Linux, but i have a mpv executable on Windows that was build with this, and it works just great, any xHE-AAC files opens with mpv compiled by the suite. So, I need this functionality in Arch Linux, and don't know how to "glue" them because there is no suite for automating this process. Any ideas?
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is there a windows build of mpv with frei0r fillter support compiled?
I don't know of any automatically-built mpv Windows builds with frei0r support, but if you don't mind building mpv yourself, check out media-autobuild_suite which can optionally build frei0r, ffmpeg with frei0r support and mpv using said ffmpeg
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Inconsistent results on NEAV1E
When you are on Windows compiling is as easy as just running Media-autobuild-suite: https://github.com/m-ab-s/media-autobuild_suite This will take some time but in the end give you all the standalone binaries as well as ffmpeg with all the chosen options. After the intial run you can rerun it in some weeks to get a new build (this will be faster then).
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Hi. I want to test VA-API or AMF with my RX 590
I dunno what is wrong with AMD for HW rendering with KdeNLive, maybe it is just bad and that is why it is not included on Windows? I have this repo that compiles AMF but it doesn't compile for me after long hours of downloading so I use ccache but I have tried again and it didn't. auto-build
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Hardware accelerated encoding using AMD AMF on Windows
I'm trying to render a video using AMD's he264_amf or hevc_amf hardware encoders on Windows, but I can't seem to get it working. I know the ffmpeg and mlt versions bundled with kdenlive don't have AMF enabled, so I selected a ffmpeg version that I compiled myself using Media Autobuild Suite. This alone didn't do the trick and the log file states: video codec h264_amf unrecognised.
What are some alternatives?
When comparing ffmpeg-windows-build-helpers and media-autobuild_suite you can also consider the following projects:
ffmpeg-apple-arm64-build - Build script for ffmpeg targeting the latest open source video codecs running on macOS using Apple's M1 processor.
FFmpeg-Builds