ffmpeg-windows-build-helpers
Helper script for cross compiling some media tools for windows, like customizable ffmpeg.exe (with or without non-free components, etc), and some other bonuses like mplayer, mp4box, mxf, etc. (by rdp)
FFMPEG-HD-GXF
patches providing HD resolution GXF support for FFMPEG (by ReubenM)
ffmpeg-windows-build-helpers | FFMPEG-HD-GXF | |
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9 | 1 | |
1,055 | 0 | |
- | - | |
7.2 | 0.0 | |
14 days ago | almost 10 years ago | |
Shell | ||
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ffmpeg-windows-build-helpers
Posts with mentions or reviews of ffmpeg-windows-build-helpers.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-12.
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Can't cross compile lensfun module with rdp ffmpeg-windows-build-helper
$ git clone https://github.com/rdp/ffmpeg-windows-build-helpers.git $ cd ffmpeg-windows-build-helpers $ ./cross_compile_ffmpeg.sh --disable-nonfree=n --compiler-flavors=multi
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Can anyone tell me how you compile ffmpeg from a GitHub version, preferably into a static build?
ffmpeg has the option to build in quite a few dependencies / external libraries, so it's rather complex. Last time I did it I used https://github.com/rdp/ffmpeg-windows-build-helpers but there are other build scripts on GitHub that also seem like they'd be good
- Struggling with compilation on Mac
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SVT-AV1 v1.1.0 released
I recommend the ffmpeg windows build helpers and simply build your own.
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help installing FFMPEG on windows with NVidia GPU support
If you do want to compile yourself, there's a more thorough build script here https://github.com/rdp/ffmpeg-windows-build-helpers
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patching ffmpeg on windows
I've run into this situation myself, and in order to generate a version of the ffmpeg executable with the change I wanted I used VirtualBox to spin up a virtual linux machine, and then used https://github.com/rdp/ffmpeg-windows-build-helpers this script to build a new binary (adding in the diff patch at the appropriate point). It's an informative process, you learn a lot about how software is taken from source code into something usable, but if you're new to that world I wouldn't recommend taking it lightly. It took me a few solid days of work before I had a binary I could actually use.
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yt-dlp release 2021.09.02
For Windows I've used: https://github.com/rdp/ffmpeg-windows-build-helpers. (cross-compiling on Linux)
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Adding patch to custom build
use a build script that someone else has put together. Don't try and do it yourself. Ffmpeg with all the usual libraries takes sooo many parts, that way madness lies. I had a lot of luck with https://github.com/rdp/ffmpeg-windows-build-helpers but I have no idea if that's better or worse than other options. Maybe u/_gyan has some advice there
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error: could not find jni.h
I tried googling up the issue and came across a very outdated solution for a file which I cannot find because the wiki says is deprecated https://github.com/rdp/ffmpeg-windows-build-helpers/issues/268
FFMPEG-HD-GXF
Posts with mentions or reviews of FFMPEG-HD-GXF.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-18.
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Adding patch to custom build
I have been using FFMPEG for a while but only ever on Windows static and Mac via Brew. I have a specific need to encode HD .GXF which is unsupported. I've seen there was some work done a while back on a patch that was never finalised/approved. (https://github.com/ReubenM/FFMPEG-HD-GXF)
What are some alternatives?
When comparing ffmpeg-windows-build-helpers and FFMPEG-HD-GXF you can also consider the following projects:
media-autobuild_suite - This Windows Batchscript helps setup a Mingw-w64 compiler environment for building ffmpeg and other media tools under Windows.
ffmpeg-apple-arm64-build - Build script for ffmpeg targeting the latest open source video codecs running on macOS using Apple's M1 processor.
SVT-AV1
yt-dlp - A feature-rich command-line audio/video downloader
ffmpeg
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git