ffmpeg-python
Dependencies
ffmpeg-python | Dependencies | |
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32 | 24 | |
9,444 | 8,176 | |
- | - | |
0.0 | 0.0 | |
about 1 month ago | about 1 month ago | |
Python | C# | |
Apache License 2.0 | MIT License |
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ffmpeg-python
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FFmpeg 6.0
Even given an option it can be difficult to find the corresponding documentation, if only because of the many different submodules and encoders and decoders and filters that have o-so-slightly different options. That said, I've just switched from pydub to ffmpeg-python (due to memory issues of the former[1]) and judging from the Jupiter notebook[2] it seems a much more intuitive method of constructing ffmpeg pipelines.
[1] https://github.com/jiaaro/pydub/issues/135
[2] https://github.com/kkroening/ffmpeg-python/tree/master/examp...
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I've made a Python script to convert my flacs to mp3s and expanded it a little bit (to keep folder structure, work with cover art etc), sharing it here just in case someone wants to use it :)
You might want to look into ffmpeg-python as well
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Looking for an ffmpeg alternative
This bug on github sounds like the same issue you have
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Im making a video editor in Python. Yes, i'm crazy. No, it wont lag
take a look at https://github.com/kkroening/ffmpeg-python
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How to grab an international internship in 3rd year
The ffmpeg-python python package still makes use of the “future” python package (search for “past” in the code base). These should be removed and updated as necessary.
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Altering individual pixels in individual frames in ffmpeg Python
I've had a look through these examples, but I can't get the numpy conversion to work (I get broken pipe errors, but if any of you can get it working this solution would be ideal)
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Is Generative Cinema possible?
Your going to be wanting to enumerate all the files in a folder, shuffle them, and then use a library for splicing them together. A quick google search brought me to moviePy, which seems pretty solid. ffmpeg is the industry standard for programmatically working with video, but it's...complicated to say the least. Looks like there are some good python bindings for it, but it may be overkill for this project. I'm sure there are others out there too.
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Shotcut is a free, open-source, cross-platform video editor
stitching [0], [1], and [2]
[0]https://github.com/kkroening/ffmpeg-python#quickstart
[1]https://kkroening.github.io/ffmpeg-python/#ffmpeg.zoompan
[2]https://ffmpeg.org/ffmpeg-filters.html#Examples-133
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Ffmpeg Buddy
I've been using ffmpeg-python recently, and it will do a lot of the crazy complex transforms for you, and you can write sane python code vs. trying to deal with the crazy default ffmpeg syntax.
https://github.com/kkroening/ffmpeg-python
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Metadata for each frame of a video
ffmpeg is the traditional Swiss Army knife for video stuff. there's a Python library out there. might not be appropriate in an embedded environment though, it's a bit of a beast.
Dependencies
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I can't get Fluidsynth working
I did some digging with Dependencies and found that issue is with libstdc++-6.dll
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EXE vs MSI
Maybe Dependency Walker can shed some light on that 🤔
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Introducing Basaran: self-hosted open-source alternative to the OpenAI text completion API
I did that, basically. Problem is there is a clblast.dll (on windows) that llama.dll depends on, and it llama-cpp-python always failed dependency resolve to find it. I copied the dll to the right folder, loading it manually via CDLL worked fine, and https://github.com/lucasg/Dependencies also confirmed the dll was findable. When loading DLL's in windows, it checks the same folder for dependency dll's (and a few other places).
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Unable to get Meshroom to accept images
You can uses dependencies walker to detect the exact version of MS c++ runtime required.
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Every time I try to open the game this error message show up. What am I supposed to do?
If that doesn't work you will have to do it the hard way like i did. Using Dependencies to find the missing dlls
- Kenshi 1.0.60 Crashes & Bug reports
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FFmpeg 6.0
("Dependencies" is Dependencies.exe from https://github.com/lucasg/Dependencies)
- The game wont launch
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Does the antivirus detecting files as malware depending on the compiling options make any sense?
If you're using MinGW or Cygwin and link in an arbitrary number of system libraries, then you need to ship those files as well. You can use Dependencies to list all DLLs your program is using, including transient dependencies.
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Software Dependency Tracker
A couple of them, yes. Someone else linked Dependencies which is much more modern and doesn't have some of the issues these older applications have. Thank you for the suggestions regardless.
What are some alternatives?
moviepy - Video editing with Python
SharpUnhooker - C# Based Universal API Unhooker
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
lddtree - Fork of pax-utils' lddtree.sh
pydub - Manipulate audio with a simple and easy high level interface
Windows-Auto-Night-Mode - Automatically switches between the dark and light theme of Windows 10 [Moved to: https://github.com/AutoDarkMode/Windows-Auto-Night-Mode]
m4b-tool - m4b-tool is a command line utility to merge, split and chapterize audiobook files such as mp3, ogg, flac, m4a or m4b
clauf - A C interpreter developed live on YouTube
pythonic-cv - Performant pythonic wrapper of unnecessarily painful opencv functionality
deeplabel - A cross-platform desktop image annotation tool for machine learning
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
HexCtrl - Fully-featured Hex Control written in C++/MFC.