ferallinuxscripts
steam-deploy
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ferallinuxscripts | steam-deploy | |
---|---|---|
3 | 3 | |
60 | 203 | |
- | 3.9% | |
0.0 | 3.8 | |
almost 4 years ago | 6 months ago | |
Shell | Shell | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ferallinuxscripts
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The Pale Beyond sold 10% of copies on Linux
Dirt Rally has been unable to launch since 2017, Feral has a beta branch where it's fixed, but as far as I can tell they never bothered to push out the update to the main branch.
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Broken Feral launcher.
See if any of these has a fix in the threads https://github.com/FeralInteractive/ferallinuxscripts/issues
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Why is discord hidden on Tumbleweed?
I've only ever used the one in the repo. There used to be an issue with requiring steamruntime=0 for first or second run to get the bootstrap but I thought that was all fixed. Obvs there's still issues with some games but that's 100% the developers/porters problem, eg. https://github.com/FeralInteractive/ferallinuxscripts/issues/2
steam-deploy
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Sharing Saturday #461
Recently been doing a lot of bugfixing, playtesting, and setting up a linux build in order to get ready for a mid-April release. The most frustrating thing has been dealing with Steam's MFA. It's behavior is very inconsistent across environments, there's not much documentation, and now auth tokens are getting invalidated very quickly. I hope that someday Valve comes up with a better system for allowing automated systems to push builds.
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How to automate delivering builds to testers via Discord: Tutorial
Heads up! If you use github then publishing to steam is already automated and opensourced
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What's a neat little trick you recently discovered? - I'll start:
And steam deploy here https://github.com/game-ci/steam-deploy
What are some alternatives?
hookey - Enables all the DLCs. Like Creamapi but just for linux and a subset of Paradox games.
swarmlet - A self-hosted, open-source Platform as a Service that enables easy swarm deployments, load balancing, automatic SSL, metrics, analytics and more.
proton-ge-custom-updater - Simple updater for custom Proton distributions [Moved to: https://github.com/p-mng/proton-ge-custom-updater]
janet - A dynamic language and bytecode vm
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs
RogueGameDev - Code for the Rogue C# programming tutorial on ComeauSoftware.com. This will be a roguelike game, currently in development for the course and closely based on the original Rogue. This project does not use AI-generated code.
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
core-keeper-dedicated - Dockerfile for automated build of a Core Keeper Dedicated Server
discord-appimage - Continuous Integration to create Discord AppImages directly from source
packages - Package build scripts and support for luxtorpeda client
linux-wse-installer - Warband Script Extender installation script for Linux & FreeBSD!