feather
coreutils
feather | coreutils | |
---|---|---|
19 | 119 | |
2,552 | 16,888 | |
0.3% | 1.0% | |
2.4 | 10.0 | |
23 days ago | 3 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
feather
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I’m on a crusade
Server side: - https://github.com/feather-rs/feather - https://github.com/valence-rs/valence
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A guide to setting up a cloud server network
- What server software or framework to use. Ideally, if you dont need too much vanilla features (world generation, all mobs & items implemented, etc), I'd use something lightweight that is not based off of the vanilla server software. There are a few projects like this on github, including: https://github.com/Minestom/Minestom , https://github.com/feather-rs/feather , https://github.com/KryptonMC/Krypton , https://github.com/df-mc/dragonfly (bedrock). Which one you use will probably depend mostly on your preference. - You will need a way to store data separate from the servers. A database like postgres should work. There are a lot of different databases tho!
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What would you rewrite in Rust?
There has been some work... feather mc server and piston's hematite client This client also seems to be in active development: Leafish
- Minecraft - Rust Edition
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But guys, if you had to choose?.....
There is the feather port of Minecraft server. Lacking a gui but the serve could easily reach parity with some community help
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Handling minecraft-like worlds in a rusty way?
As far as your enum idea goes, I don't directly see a place for storing chunk data in an enum (in the way that you would with Some(T). But, totally OK to store your block types that way (as feather-rs does)
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Feather: A Minecraft server implementation in Rust
The insight contributors chart is usually a good clue. It’s not perfect because it only shows the main branch configured in GitHub and some project haven’t merged to main in years.
Still, it’s good to see how many real contributors a project has, and how active they are over time.
https://github.com/feather-rs/feather/graphs/contributors
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Compile the Minecraft Server (Java Edition) to Native with GraalVM Native Image
In a similar vein, there is also a Rust-based Minecraft server implementation:
https://github.com/feather-rs/feather
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Sandboxed plugins in Rust
I think feather's plugin system is pretty cool
coreutils
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Cross-platform Rust rewrite of the GNU coreutils
Not that it should represent the rubicon of when to/not to rewrite code, but when you do, you do trade one set of bugs for a new set of bugs: https://github.com/uutils/coreutils/issues
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The First Stable Release of a Rust-Rewrite Sudo Implementation
Would be interesting to see a a Debian derivative that combines this with the Rust Implementation Of GNU Coreutils.[1] Could be a big win for memory safety and performance.
[1] https://github.com/uutils/coreutils
- New Version of the Rust Coreutils
- best software for linux
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Looking for a small boring rust project to help my learning.
uutils /coreutils is also a great project. It has many contributors, and it also is a great resource to learn.
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I Built an Implementation of the ls Command to Learn Rust! (Used to List Files in the Terminal)
You might be interested in this? https://github.com/uutils/coreutils
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I have years of experience in vulnerability analysis including several 0-day discovery, and this bug [buffer overflow] seems totally safe.
Already did it. Checkmate, as i believe your people say.
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[Media] My Rust OS for microcontrollers now has a dir command
There is already a rust implementation of coreutiils that uses a single binary like BusyBox or toybox. https://github.com/uutils/coreutils
- Tree(1) in Zig
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Rust is ugly, doesn’t even let you write simple data structures, unsafe rust is not even defined, makes the simplest things so hard to write and did I mention it’s ugly?
Ah yes, std, that famous crate that is unusable for systems programming. God forbid anyone do any "systems" programming that uses std.
What are some alternatives?
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
exa - A modern replacement for ‘ls’.
PackSquash - 📦 Minecraft: Java Edition resource and data pack optimizer which aims to achieve the best possible compression, performance and protection, improving pack distribution, storage and in-game load times.
tokei - Count your code, quickly.
ferium - Fast and multi-source CLI program for managing Minecraft mods and modpacks from Modrinth, CurseForge, and Github Releases [Moved to: https://github.com/gorilla-devs/ferium]
watchexec - Executes commands in response to file modifications
mcsoft-auth - Authenticate to Minecraft using the Microsoft Authentication Scheme from Rust.
woodpecker - Drill is an HTTP load testing application written in Rust
stork - 🔎 Impossibly fast web search, made for static sites.
skim - Fuzzy Finder in rust!
cuberite - A lightweight, fast and extensible game server for Minecraft
rust - Empowering everyone to build reliable and efficient software.