feather-gb
Just another GameBoy emulator written in Rust 🦀 (by vojty)
GBMU
(Rust) GameBoy (color) eMUlator (by Ragarnoy)
feather-gb | GBMU | |
---|---|---|
2 | 2 | |
18 | 14 | |
- | - | |
5.5 | 1.8 | |
about 2 months ago | almost 3 years ago | |
Rust | Rust | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
feather-gb
Posts with mentions or reviews of feather-gb.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-14.
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Just another GameBoy emulator in Rust with WebAssembly frontend
The emulator (GB) core is written in Rust and then exported/compiled to WASM via https://github.com/wasm-tool/wasm-pack-plugin. This basically generates a WASM file with the Typescript definitions as well (*.wasm + *.ts files). The entry file is here https://github.com/vojty/feather-gb/blob/main/gb-web/src/lib.rs.
Github: https://github.com/vojty/feather-gb
GBMU
Posts with mentions or reviews of GBMU.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-11.
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Any Gameboy step by step emulator?
https://github.com/Ragarnoy/GBMU Ours has a pretty advanced debugger (conditional breakpoints, ppu debugging). Also, running the project with the ‘registers_logs’ flag will dump the registers state at each instruction. If you do something similar on your emulator, you can diff both dumps and catch a bug.
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[Gameboy DMG] Nintendo© 's logo not showing properly during boot
I am working with a team on a gameboy emulator in rust (our repo github).
What are some alternatives?
When comparing feather-gb and GBMU you can also consider the following projects:
wasm-pack-plugin - webpack plugin for Rust
MagenBoot - A custom copyright free Gameboy (DMG) bootrom
gbemu - WebAssembly based Gameboy Emulator
gem - A Gameboy Color emulator and debugger
Mimic - A Gameboy emulator written in Rust
wasmboy - Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️