fastocloud_media_part
libmorton
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fastocloud_media_part | libmorton | |
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1 | 2 | |
441 | 566 | |
- | - | |
5.9 | 2.2 | |
about 3 years ago | 8 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
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fastocloud_media_part
libmorton
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Morton: Bit Interleaving in C/C++
3. https://github.com/Forceflow/libmorton
I used it to accelerate nearest neighbor detection for collision processing in particle-laden flow for modeling complicated domains in 3d (for biological fluids simulation). I was using it a locality sensitive hashing to put particles near each other in the same bucket in an hash map. I came across the ideas of BIGMIN (big minimum) and LITMAX (little maximum) for range search in a morton encoded data that I found to be cool.
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What are the implications of AVX-512 for emulation?
For example, I was able to accelerate ARM's vector-based arithmetic/logical bit-shifts into a single instruction compared to the 5 instructions it needed before thanks to AVX-512(also here's a little writeup I made on that). Or how I was able to accelerate ARM's vector bit-reversal into a just 2 fast instructions rather than the dozen that it needed before(another write-up I made on that). Or how using AVX512-BITALG can help accelerate interfacing with Morton Codes(common with encoding and decoding GPU texture formats).
What are some alternatives?
fastocloud_lab - Self-hosted IPTV/NVR/CCTV/Video service (Community version)
dynarmic - An ARM dynamic recompiler.
fastocloud - Self-hosted IPTV/NVR/CCTV/Video service (Community version)
rawspeed - fast raw decoding library
fastocloud_com - Self-hosted IPTV/NVR/CCTV/Video service (Community version) [Moved to: https://github.com/fastogt/fastocloud]
fastocloud_m - Self-hosted IPTV/NVR/CCTV/Video service [Moved to: https://github.com/fastogt/fastocloud]
rpcs3 - PS3 emulator/debugger
fastocloud_mpart - Self-hosted IPTV/NVR/CCTV/Video service [Moved to: https://github.com/fastogt/fastocloud]
yt-channels-DS-AI-ML-CS - A comprehensive list of 180+ YouTube Channels for Data Science, Data Engineering, Machine Learning, Deep learning, Computer Science, programming, software engineering, etc.
nanocobs - A C99 implementation of the Consistent Overhead Byte Stuffing ("COBS") algorithm.