libmorton VS rpcs3

Compare libmorton vs rpcs3 and see what are their differences.

libmorton

C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates (by Forceflow)
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libmorton rpcs3
2 356
567 14,373
- 3.3%
2.2 9.9
8 months ago 1 day ago
C++ C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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libmorton

Posts with mentions or reviews of libmorton. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-19.
  • Morton: Bit Interleaving in C/C++
    3 projects | news.ycombinator.com | 19 Apr 2024
    3. https://github.com/Forceflow/libmorton

    I used it to accelerate nearest neighbor detection for collision processing in particle-laden flow for modeling complicated domains in 3d (for biological fluids simulation). I was using it a locality sensitive hashing to put particles near each other in the same bucket in an hash map. I came across the ideas of BIGMIN (big minimum) and LITMAX (little maximum) for range search in a morton encoded data that I found to be cool.

  • What are the implications of AVX-512 for emulation?
    3 projects | /r/emulation | 7 Mar 2021
    For example, I was able to accelerate ARM's vector-based arithmetic/logical bit-shifts into a single instruction compared to the 5 instructions it needed before thanks to AVX-512(also here's a little writeup I made on that). Or how I was able to accelerate ARM's vector bit-reversal into a just 2 fast instructions rather than the dozen that it needed before(another write-up I made on that). Or how using AVX512-BITALG can help accelerate interfacing with Morton Codes(common with encoding and decoding GPU texture formats).

rpcs3

Posts with mentions or reviews of rpcs3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-26.

What are some alternatives?

When comparing libmorton and rpcs3 you can also consider the following projects:

dynarmic - An ARM dynamic recompiler.

xenia - Xbox 360 Emulator Research Project

rawspeed - fast raw decoding library

pcsx2 - PCSX2 - The Playstation 2 Emulator

fastocloud_com - Self-hosted IPTV/NVR/CCTV/Video service (Community version) [Moved to: https://github.com/fastogt/fastocloud]

xemu - Original Xbox Emulator for Windows, macOS, and Linux (Active Development)

fastocloud_media_part - Self-hosted IPTV/NVR/CCTV/Video service [Moved to: https://github.com/fastogt/fastocloud]

yuzu - Nintendo Switch emulator

fastocloud_mpart - Self-hosted IPTV/NVR/CCTV/Video service [Moved to: https://github.com/fastogt/fastocloud]

cheat-engine - Cheat Engine. A development environment focused on modding

nanocobs - A C99 implementation of the Consistent Overhead Byte Stuffing ("COBS") algorithm.

pkg2zip - Decrypts PlayStation Vita pkg file and packages to zip archive