fantasy
TIC-80
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fantasy | TIC-80 | |
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9 | 134 | |
1,305 | 4,759 | |
- | - | |
6.8 | 9.2 | |
8 days ago | about 22 hours ago | |
C | ||
Creative Commons Zero v1.0 Universal | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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fantasy
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Picotron Is a Fantasy Workstation
There are plenty of alternatives you could find on [1] in the context of fantasy console, almost all of them, oss or proprietary, active or dormant. And honestly many of them were inspired by PICO-8.
[1]: https://github.com/paladin-t/fantasy
- Lista de Fantasy Consoles/Computers
- Why hasn't anyone considered porting the game this way
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Video games that help you learn programming/networking/databases?
Also look into fantasy game consoles. They are emulators of fake game consoles that you make your own games for using built in tools and they use a variety of languages. They're usually free and/or open source, too. There's a master list here but to save you a click, the most popular/favorite ones are:
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does anyone know a game engine the emulates the power and limitations of the snes?
I know that there are a bunch of "fantasy consoles" that provide constrained programming environments more or less similar to developing on older consoles. Pico-8 and TIC-80 are two well-known ones. Quadplay looks interesting to me, probably a bit more powerful than the SNES, but in the ballpark, in terms of resolution and color capabilities.
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Hey, y10 high school student doing GCSEs for Computer science (and some other unrelated GCSEs), I’m thinking of maybe starting to code a small indie game, nothing big at all, when should I start coding a small game and what ‘equipment’ do I need?
If you're interested in small games, Google "fantasy console" and look through this list. A fantasy console is a collection of programming and art tools that limit and simplify the development process. They're often inspired by early home computer systems (70s-90s) that had great hobby programming scenes. Some are free (as in freedom or at least free beer) some are paid, none should be expensive.
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[ANDROID] [2014-2017] A shared computer simulator from the perspecive of my dumb child brain who din't know english but stayed with that memory for years
Here's a list of Fantasy Consoles, which is what your post sounds like it's describing.
- A curated list of fantasy consoles/computers
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TIC-80 Tiny Computer
Not an exhaustive list but check this out: https://github.com/paladin-t/fantasy
TIC-80
- Picotron Is a Fantasy Workstation
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
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PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
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LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
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Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
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Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
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Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
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Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
What are some alternatives?
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
wasm4 - Build retro games using WebAssembly for a fantasy console.
love - LÖVE is an awesome 2D game framework for Lua.
CROSS-LIB - CROSS LIB - A universal 8-bit library and some games built with it
pyxel - A retro game engine for Python
hoard-of-bitfonts - turns out I like bitmap fonts
quadplay - The quadplay✜ fantasy console
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
demo - Web-based version of the TX-2 simulator
ruffle - A Flash Player emulator written in Rust