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Top 23 Pixelart Open-Source Projects
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Pixelorama
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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SaaSHub
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text-to-commit-history
Write a large text on your GitHub profile, with your commits history (contribution graph).
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unity-aseprite-importer
An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
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punks.starter
DIY (Do-It-Yourself) - Yes, You Can! Pixel Art Collection Quick Starter - Generate Algorithmically Your Own Curated (or Randomized) Collection
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punks.js
punks.js - draw punk (pixel) art images using any design (in ascii text) in any colors; incl. 2x/4x/8x zoom for bigger sizes and more
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SpriteMesh
SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
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punks.sandbox
punks.sandbox - how-tos and samples scripts to generate your own (crypto) punk pixel art and more
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artbase.server
artbase - zero-config web server / services; (auto-)downloads & serves pre-configured pixel art collections "out-of-the-box"; incl. 2x/4x/8x zoom for bigger image sizes and more; binaries for easy "xcopy" installation for windows, linux & friends
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gems
Ruby Digital Identity & Metaverse Week 2022, September 5th to September 11st - 7 Days of Ruby (Profile Picture & Avatar Character Generation) Gems ++ Best of Ruby Gems Series
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punks.whitelabel
punks - the free white label quick starter edition - (re)create from zero / scratch a pixel-perfect copy of the first Matt & John'sĀ® 10 000 punks collection (Anno 2017)
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SaaSHub
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I made a 2D platformer randomization crate called Shiftnanigans (https://github.com/AustinHellerRepo/Shiftnanigans) as part of my work on the open source game Jumpy (https://github.com/fishfolk/jumpy). Within the map editor of Jumpy, the Randomize button will randomize the placement of tiles and elements, maintaining the general structures of the map. I've described the two abstract concepts and sets of structs used to accomplish this functionality below. This is just a general overview, but I am happy to elaborate further if anyone has questions about the algorithms and data structures used.
There are plenty of alternatives you could find on [1] in the context of fantasy console, almost all of them, oss or proprietary, active or dormant. And honestly many of them were inspired by PICO-8.
[1]: https://github.com/paladin-t/fantasy
Project mention: My competitive top-down shooter brings open-source to eSports. Written from scratch, in bare C++ - runs natively on Linux. AppImage is just 30 MB. Coming to Steam on 28th. | /r/linux_gaming | 2023-12-11Cool part? Part of the game's source code was used in Assassin's Creed: Valhalla, as well as Skydio drones. See our GitHub for details: https://github.com/TeamHypersomnia/Hypersomnia
Project mention: Zig Software Foundation 2024 Financial Report and Fundraiser | news.ycombinator.com | 2024-01-18Myself and many others are betting on Zig in major ways, I truly think it has a bright future ahead.
In spare time, myself and a few others are working on a game engine in Zig[0], and the Zig core team has been very receptive to addressing issues our project faces and supporting us.
Others are working on pixel art editors[1], open source 2D RPG games[2], there's a group of independent folks working on a 3D massive immersive sim game[3], a group working on making Zig an amazing language for micro-controllers[4], etc.
Please consider donating $5-10 a month to the ZSF! They are a great group of people, and it has so many knock-on effects for others in the FOSS community. :)
[0] https://machengine.org/
[1] https://github.com/foxnne/pixi
[2] https://github.com/foxnne/aftersun
[3] https://github.com/Srekel/tides-of-revival
[4] https://github.com/ZigEmbeddedGroup
Had fun adding custom avatars to my game e.g https://github.com/goblinhack/zorbash/blob/master/pics/pixelart/screenshot.3.png I mean it adds nothing to the game, but it's fun fluff :)
Pixelart related posts
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OpenHV 20230416
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ordinals (ruby gems / package) - (open source) ordinals (inscription) api wrapper & helpers for Bitcoin, Litcoin, Dogecoin & co.
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OpenHV ā Open-Source Pixelart Science-Fiction Real-Time-Strategy Game
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OpenHV ā Open-Source Pixelart Science-Fiction Real-Time-Strategy Game
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OpenHV ā Open-Source Pixelart Science-Fiction Real-Time-Strategy Game
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OpenHV ā Open-Source Pixelart Science-Fiction Real-Time-Strategy Game
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OpenHV ā Open-Source Pixelart Science-Fiction Real-Time-Strategy Game
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www.saashub.com | 7 May 2024
Index
What are some of the best open-source Pixelart projects? This list will help you:
Project | Stars | |
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1 | gitfiti | 7,977 |
2 | Pixelorama | 6,166 |
3 | jumpy | 1,544 |
4 | fantasy | 1,310 |
5 | Hypersomnia | 915 |
6 | OpenHV | 799 |
7 | pixi | 541 |
8 | text-to-commit-history | 363 |
9 | pixelart.howto | 337 |
10 | unity-aseprite-importer | 313 |
11 | SpookyGhost | 268 |
12 | punks.starter | 198 |
13 | LutLight2D | 174 |
14 | punks.js | 137 |
15 | SpriteMesh | 131 |
16 | AsepriteAddons | 99 |
17 | punks.sandbox | 89 |
18 | artbase.server | 77 |
19 | gems | 75 |
20 | pixelart | 67 |
21 | TriangleDraw-iOS | 53 |
22 | zorbash | 43 |
23 | punks.whitelabel | 34 |
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