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Top 21 8-bit Open-Source Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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lzsa
Byte-aligned, efficient lossless packer that is optimized for fast decompression on 8-bit micros
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AgonLight
A stand-alone, BASIC-programmable microcontroller and microcomputer in one! The fastest, cheapest, most hackable 8-bit computer ever.
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arv32-opt
[Tested successfully] Linux on Arduino UNO / atmega328p port of mini-rv32ima. Let's run Linux on the world's worst Linux PC (and beat Dmitry Grinberg)
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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AgonORIGINS
A stand-alone, BASIC-programmable microcontroller and microcomputer in one! The fastest, cheapest, most hackable 8-bit computer ever.
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TileGameLib
TileGameLib is a toolkit for quick and easy development of tile-based, pseudo-8-bit games.
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PTM
PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
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There are plenty of alternatives you could find on [1] in the context of fantasy console, almost all of them, oss or proprietary, active or dormant. And honestly many of them were inspired by PICO-8.
[1]: https://github.com/paladin-t/fantasy
Pre-assembled, the Agon Light sure seems to be the sweet spot for Z80. It's cheaper than I can populate my own clone board on.
I use a PIC16F microcontroller. Schematics and PIC code in my HBC-56 repo. https://github.com/visrealm/hbc-56
Project mention: tebe6502/Mad-Pascal: Mad Pascal Compiler for 6502 (Atari XE/XL, C64, C4Plus) | /r/c64 | 2023-07-20
Project mention: I made a new interpreted, low-level programming language from scratch that allows you to create tile-based, pseudo-8-bit minigames for Windows (open-source on GitHub, C++ project using SDL 2) | /r/programming | 2023-05-16I have actually developed a separated library called TGL.lib that implements both tiles, smooth scrolling and also sprites which can move freely on top of the tile buffers and can detect collisions between each other (https://github.com/FernandoAiresCastello/TileGameLib). I'm going to include some of that same functionality into PTM version 2.
Project mention: I've been developing a sort of "fantasy console" that interprets a custom programming language that you can make little tile-based games with... It would be cool to see what people can create with it so I thought it would be a good idea to try posting here. More details in the comments: | /r/playmygame | 2023-05-27
8-bit related posts
- Alternative designs for a keyboard interface?
- After Wozmon I want to create a game - 6502
- Linux on RISC-V on Arduino Uno
- tebe6502/Mad-Pascal: Mad Pascal Compiler for 6502 (Atari XE/XL, C64, C4Plus)
- Lista de Fantasy Consoles/Computers
- recommendations for chip & board setup
- I made a new interpreted, low-level programming language from scratch that allows you to create tile-based, pseudo-8-bit minigames for Windows (open-source on GitHub, C++ project using SDL 2)
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www.saashub.com | 29 Apr 2024
Index
What are some of the best open-source 8-bit projects? This list will help you:
Project | Stars | |
---|---|---|
1 | fantasy | 1,305 |
2 | CROSS-LIB | 306 |
3 | lzsa | 227 |
4 | AgonLight | 217 |
5 | hbc-56 | 171 |
6 | arv32-opt | 157 |
7 | Mad-Pascal | 109 |
8 | apultra | 96 |
9 | salvador | 58 |
10 | pixel-weather | 39 |
11 | AgonORIGINS | 37 |
12 | ts-8-bit | 36 |
13 | TileGameLib | 29 |
14 | NESTool | 24 |
15 | spectrum-desolate | 23 |
16 | rust-z80emu | 20 |
17 | 8-bit-computer-emulator | 19 |
18 | 8-bit-computer | 19 |
19 | bansoko | 10 |
20 | ByteFrost | 4 |
21 | PTM | 4 |
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