facade_editor
Randomizer, corruptor, and more for the game named Façade (by G4B33)
FF1Randomizer
A randomizer for Final Fantasy 1 on the NES. (by FiendsOfTheElements)
facade_editor | FF1Randomizer | |
---|---|---|
2 | 1 | |
4 | 79 | |
- | - | |
2.7 | 8.3 | |
11 months ago | 5 days ago | |
C# | C# | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
facade_editor
Posts with mentions or reviews of facade_editor.
We have used some of these posts to build our list of alternatives
and similar projects.
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Façade mod I made for Joey last year. Features custom things they can react to, subtitles, and fully voiced by Microsoft Sam!
Check it out here: https://github.com/G4B33/facade_editor
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I made a Facade corruptor
You can get the program, and more info here, it's open source: https://github.com/G4B33/facade_editor
FF1Randomizer
Posts with mentions or reviews of FF1Randomizer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-17.
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How is logic programmed in video game randomizers?
Some good answers already, but in case anyone is curious about all the details, a lot of popular randomizers are open source so you can just go look at how they work yourself: OoT - https://github.com/TestRunnerSRL/OoT-Randomizer SM - https://github.com/tewtal/itemrandomizerweb MM2 - https://github.com/duckfist/MM2Random FF1 - https://github.com/FiendsOfTheElements/FF1Randomizer
What are some alternatives?
When comparing facade_editor and FF1Randomizer you can also consider the following projects:
HZDCoreEditor - .NET tools and resources for editing Decima game engine files.
pokemon-ngc-rando - Randomize XD and Colosseum
RTCV - Real-Time Corruptor, Vanguard, CorruptCore, NetCore2 https://redscientist.com/rtc
snowflake - :snowflake: :video_game: Emulator Frontend and SDK
maelstrom - Randomiser for Final Fantasy VIII PC
alttp_vt_randomizer - ALttP VT Randomizer and API
TsRandomizer - A Randomizer for Timespinner
U4DosRandomizer - Randomizer for Ultima IV
OoT-Randomizer - A randomizer for Ocarina of Time.
ffbe - Datamining for FFBE GL
the-periodic-table-of-elements-game - A game to help to learn the periodic table of elements, written in Blazor
itemrandomizerweb - Super Metroid Item Randomizer
facade_editor vs HZDCoreEditor
FF1Randomizer vs pokemon-ngc-rando
facade_editor vs RTCV
FF1Randomizer vs snowflake
facade_editor vs maelstrom
FF1Randomizer vs alttp_vt_randomizer
facade_editor vs TsRandomizer
FF1Randomizer vs U4DosRandomizer
FF1Randomizer vs OoT-Randomizer
FF1Randomizer vs ffbe
FF1Randomizer vs the-periodic-table-of-elements-game
FF1Randomizer vs itemrandomizerweb