eurosound-editor
SoundBoard
eurosound-editor | SoundBoard | |
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1 | 3 | |
4 | 33 | |
- | - | |
8.3 | 4.1 | |
4 days ago | about 1 year ago | |
C# | C# | |
GNU General Public License v3.0 only | - |
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eurosound-editor
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Sound modding in Spyro: A Hero's Tail is now possible! Here's a music mod I made that replaces the music with tracks from the original trilogy.
This is thanks to the great work by jmarti856, who made a re-creation of Eurocom's own tool for creating soundbanks, EuroSound, which has added compatibility for Spyro AHT: https://github.com/eurotools/eurosound-editor
SoundBoard
- Play sound when two buttons pressed
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How to set up a "push button to play sound effect" system? Seeking apps/software that can help
Take a look here. I use it myself and it works great. Happy podcasting!
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Any good Farrago like alternative for Windows?
Take a look here
What are some alternatives?
EDOPRO-Soundpack - EDOPRO Soundpack - updated by Lahrenheit
Wale - Windows Audio Loudness Equalizer
Simple-Unity-Audio-Manager - A decentralized audio playing system for Unity, designed for simplicity and built to scale!
WgServerforWindows - Wg Server for Windows (WS4W) is a desktop application that allows running and managing a WireGuard server endpoint on Windows
SoundMaker - You can do The following content with this library. 1. make the sound of chiptune(old game sound) 2. export sound to a file of wave format.
com.mitay-walle.phys-sound - The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.
SoundSwitch - C# application to switch default playing device. Download: https://soundswitch.aaflalo.me/
Lasp - Low-latency Audio Signal Processing plugin for Unity