esp32-spooky-maze-game
no_std-training

esp32-spooky-maze-game | no_std-training | |
---|---|---|
1 | 1 | |
33 | 76 | |
- | - | |
7.1 | 7.7 | |
about 2 months ago | about 1 month ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
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esp32-spooky-maze-game
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Low FPS on ESP32 LCD
I'm trying lots of Rust demos (including rust-esp32-std-demo, esp32-spooky-maze-game) for ESP32 on my M5GO kit with ili9342c controller and all of them struggle to give fullscreen (320x240) frame-rate > 5.
no_std-training
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no_std with ESP32: "rustc --print target-list" changes result depending on directory it's run from
The first Book example is here: https://github.com/esp-rs/no_std-training/tree/main/intro/hello-world
What are some alternatives?
espflash - Serial flasher utility for Espressif SoCs and modules based on esptool.py
esp-idf-hal - embedded-hal implementation for Rust on ESP32 and ESP-IDF
teki - Touhou-style shoot'em up
talc - A fast and flexible allocator for no_std and WebAssembly
M5ELite - Elite ship viewer on M5stack
esp-hal - no_std Hardware Abstraction Layers for ESP32 microcontrollers
esp-storage - implementation of embedded-storage traits to access unencrypted ESP32 flash
gbc - A Gameboy Color (GBC) emulator written in Rust.
esp-idf-svc - Type-Safe Rust Wrappers for various ESP-IDF services (WiFi, Network, Httpd, Logging, etc.)
dioxus - Fullstack app framework for web, desktop, mobile, and more.
xargo - The sysroot manager that lets you build and customize `std`
