esp32-spooky-maze-game VS esp-storage

Compare esp32-spooky-maze-game vs esp-storage and see what are their differences.

esp32-spooky-maze-game

Rust Bare Metal implementation of maze game for ESP32 (by georgik)

esp-storage

implementation of embedded-storage traits to access unencrypted ESP32 flash (by esp-rs)
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esp32-spooky-maze-game esp-storage
1 1
33 24
- -
7.1 6.5
about 2 months ago 9 months ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

esp32-spooky-maze-game

Posts with mentions or reviews of esp32-spooky-maze-game. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-23.
  • Low FPS on ESP32 LCD
    4 projects | /r/rust | 23 Dec 2022
    I'm trying lots of Rust demos (including rust-esp32-std-demo, esp32-spooky-maze-game) for ESP32 on my M5GO kit with ili9342c controller and all of them struggle to give fullscreen (320x240) frame-rate > 5.

esp-storage

Posts with mentions or reviews of esp-storage. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-15.
  • The Embedded Rust ESP Development Ecosystem
    7 projects | dev.to | 15 Sep 2023
    Among these several abstractions, we can program a microcontroller device at any level we like. Additionally, we can develop code with a mix of low-level and high-level abstractions. Obviously, to make code more portable it's better to stick to higher-level abstractions. Also in addition to the above, there exists other crates supporting other functions in no-std development. These include wifi services in the esp-wifi repository, heap allocators in the esp-alloc repository, logging features in the esp-println repository, exception handlers in the esp-backtrace repository, and finally embedded storage traits in the esp-storage repository.

What are some alternatives?

When comparing esp32-spooky-maze-game and esp-storage you can also consider the following projects:

espflash - Serial flasher utility for Espressif SoCs and modules based on esptool.py

esp-println - Provides print! and println! implementations various Espressif devices

no_std-training - Getting-started guide on using the Rust with Espressif SoCs using no_std.

esp-hal - no_std Hardware Abstraction Layers for ESP32 microcontrollers

teki - Touhou-style shoot'em up

M5ELite - Elite ship viewer on M5stack

esp-alloc - A simple `no_std` heap allocator for RISC-V and Xtensa processors from Espressif

gbc - A Gameboy Color (GBC) emulator written in Rust.

esp-backtrace - backtrace for ESP32 bare-metal

dioxus - Fullstack app framework for web, desktop, mobile, and more.

esp-pacs - Peripheral Access Crates for Espressif SoCs and modules

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Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
www.nutrient.io
featured

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