Emu VS onnx-mlir

Compare Emu vs onnx-mlir and see what are their differences.

onnx-mlir

Representation and Reference Lowering of ONNX Models in MLIR Compiler Infrastructure (by onnx)
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Emu onnx-mlir
3 1
1,590 677
- 4.6%
0.0 9.5
over 1 year ago 5 days ago
Rust C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Emu

Posts with mentions or reviews of Emu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-30.

onnx-mlir

Posts with mentions or reviews of onnx-mlir. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-30.
  • GPU computing on Apple Silicon
    7 projects | /r/rust | 30 Nov 2021
    This doesn't answer your question, but it would be cool if we had something based on MLIR for GPU compute. From what I've read, it closes the gap between NVIDIA and other GPU vendors a lot more than pure compute shaders. e.g. ONNX-MLIR, PlaidML, and IREE.

What are some alternatives?

When comparing Emu and onnx-mlir you can also consider the following projects:

QuantMath - Financial maths library for risk-neutral pricing and risk

iree - A retargetable MLIR-based machine learning compiler and runtime toolkit.

rust-gmp

plaidml - PlaidML is a framework for making deep learning work everywhere.

nphysics - 2 and 3-dimensional rigid body physics engine for Rust.

rust-objc - Objective-C Runtime bindings and wrapper for Rust.

arrayfire-rust - Rust wrapper for ArrayFire

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

collenchyma - Extendable HPC-Framework for CUDA, OpenCL and common CPU

transmission-renderer - A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.

rulinalg - A linear algebra library written in Rust

nalgebra - Linear algebra library for Rust.