pi
The retro game development engine for Go, inspired by Pico-8 and powered by Ebitengine. (by elgopher)
ebitenui
User interface engine and widget library for Ebiten (by ebitenui)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pi
Posts with mentions or reviews of pi.
We have used some of these posts to build our list of alternatives
and similar projects.
ebitenui
Posts with mentions or reviews of ebitenui.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-03.
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A common question about how to find repositories to contribute to
I'll just throw this out there. I am building a ui framework for use with ebitengine. It's at 300ish stars and I love when people throw out PRs. If your interested in helping out, feel free to check it out and join the discord: https://github.com/ebitenui/ebitenui
- Release v0.5.4 - TextInput updates!
- EbitenUI v0.5.3 Tooltip updates!
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I want to contribute to open source but don't know where to start
If you're interested I could use help with my library. There are all levels of changes I could use help with from novice engineer to architect level. Feel free to reach out and we can discuss it a bit. https://github.com/ebitenui/ebitenui
- Bug Fixes and Demos!
- EbitenUI v0.5.0 - Cursor Management!
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Roboden - an open-source real-time strategy game written in Go
I've contacted the https://github.com/ebitenui/ebitenui maintainer and we may add the missing bits, so it's easier to make the cross-platform/input-device interfaces.
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Any books/papers/blogs about implementing an UI system for game engines
If you're familiar with Golang you can check this gui system out for ideas. It is very similar to what your suggesting. https://github.com/ebitenui/ebitenui
- EbitenUI - v0.4.2 Released!
- EbitenUI v0.4.0 Released! Refactored Drag and Drop **Breaking Changes**
What are some alternatives?
When comparing pi and ebitenui you can also consider the following projects:
crt - Minimal terminal emulator for Bubbletea.
gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)
ebitengine-bunny-mark - Implementation of a popular graphics benchmark written on Ebitengine.
tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
pyxel - A retro game engine for Python
examples - Examples for https://github.com/therecipe/qt
roboden-game - An indirect control real-time strategy game about robot colonies
compiler - The Astro compiler. Written in Go. Distributed as WASM.
Tyk - Tyk Open Source API Gateway written in Go, supporting REST, GraphQL, TCP and gRPC protocols
Ebiten - Ebitengine - A dead simple 2D game engine for Go