ebitenui
crt
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ebitenui
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A common question about how to find repositories to contribute to
I'll just throw this out there. I am building a ui framework for use with ebitengine. It's at 300ish stars and I love when people throw out PRs. If your interested in helping out, feel free to check it out and join the discord: https://github.com/ebitenui/ebitenui
- Release v0.5.4 - TextInput updates!
- EbitenUI v0.5.3 Tooltip updates!
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I want to contribute to open source but don't know where to start
If you're interested I could use help with my library. There are all levels of changes I could use help with from novice engineer to architect level. Feel free to reach out and we can discuss it a bit. https://github.com/ebitenui/ebitenui
- Bug Fixes and Demos!
- EbitenUI v0.5.0 - Cursor Management!
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Roboden - an open-source real-time strategy game written in Go
I've contacted the https://github.com/ebitenui/ebitenui maintainer and we may add the missing bits, so it's easier to make the cross-platform/input-device interfaces.
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Any books/papers/blogs about implementing an UI system for game engines
If you're familiar with Golang you can check this gui system out for ideas. It is very similar to what your suggesting. https://github.com/ebitenui/ebitenui
- EbitenUI - v0.4.2 Released!
- EbitenUI v0.4.0 Released! Refactored Drag and Drop **Breaking Changes**
crt
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Write Your Own Terminal
I wrote a small terminal emulator a while ago to have a portable terminal for my terminal based game. It's very specific but I had great fun with it.
https://github.com/bigjk/crt
What are some alternatives?
gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)
mizu - Entity Component System framework for Ebitengine
tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
ebitengine-bunny-mark - Implementation of a popular graphics benchmark written on Ebitengine.
Ebiten - Ebitengine - A dead simple 2D game engine for Go
examples - Examples for https://github.com/therecipe/qt
Mosh - Mobile Shell
roboden-game - An indirect control real-time strategy game about robot colonies
pi - The retro game development engine for Go, inspired by Pico-8 and powered by Ebitengine.
compiler - The Astro compiler. Written in Go. Distributed as WASM.
skrift - A pure Ruby conversion (*not* wrapper) of the libschrift TrueType font renderer