eldritch_cube VS hello_opengl

Compare eldritch_cube vs hello_opengl and see what are their differences.

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eldritch_cube hello_opengl
1 1
0 0
- -
0.0 4.5
over 2 years ago over 2 years ago
Rust Rust
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

eldritch_cube

Posts with mentions or reviews of eldritch_cube. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-13.

hello_opengl

Posts with mentions or reviews of hello_opengl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-29.

What are some alternatives?

When comparing eldritch_cube and hello_opengl you can also consider the following projects:

glium - Safe OpenGL wrapper for the Rust language.

Lift - Vulkan Path Tracer with Optix Denoiser integration

Iridium - Atomic Physics Library

vulkano - Safe and rich Rust wrapper around the Vulkan API

parametric_surfaces - Parametric surfaces drawn using the Rust + WASM toolchain with WebGL, React, and TypeScript.

gfx - [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

CUDA.jl - CUDA programming in Julia.