Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ecs
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Security logs for splunk dataset
Elastic Common Data Model (ECS) sample data: Although intended for the Elastic Stack, you can adapt these sample logs for use in Splunk. The repository contains logs from various sources, such as network traffic, security events, and web server logs: https://github.com/elastic/ecs/tree/master/generated/samples
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Go with elastic search
// Base represents the base schema type defined by the Elastic Common Schema (ECS). // // See https://github.com/elastic/ecs/blob/main/schemas/base.yml type Base struct { Timestamp *time.Time json:"@timestamp" Tags string json:"tags,omitempty" Labels map[string]any json:"labels,omitempty" Message string json:"message,omitempty" }
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Why Logstash and Beats lock is bad
To move ECS ahead, we're adding the latest data types from current Elasticsearch like wildcard (https://github.com/elastic/ecs/blob/master/experimental/generated/elasticsearch/7/template.json#L30) or histogram. It won't be successful if we are only tied to the common denominator of data types in terms of space efficiency, performance, features,...
botsv4
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Security logs for splunk dataset
Boss of the SOC (BOTS) datasets: You've already mentioned BOTS v1-3, but don't forget about BOTS v4, which was released later. You can find it here: https://github.com/splunk/botsv4
What are some alternatives?
Svelto.ECS - Svelto ECS C# Entity Component System
SqlQueryStress - SQL query stress simulator created by Adam Machanic http://dataeducation.com/sqlquerystress-the-source-code/
voxel-planets - Generation of planets with dynamic terrain
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
hecs - A handy ECS
Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.
gdnative - Rust bindings for Godot 3
logstash-output-elasticsearch
actors.unity - 🚀Actors is a framework empowering developers to make better games faster on Unity.
ecs-unityintegration - UnityEditor integration for LeoECS Entity Component System framework.
dungeon-bevy - Rust programming -> random generated Dungeon with Bevy engine
rlbits-mapping - node-based map generators in Unity