ebitenui
steam-deck-utilities
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ebitenui | steam-deck-utilities | |
---|---|---|
16 | 144 | |
464 | 2,977 | |
6.0% | - | |
8.3 | 5.7 | |
27 days ago | 3 months ago | |
Go | Go | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ebitenui
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A common question about how to find repositories to contribute to
I'll just throw this out there. I am building a ui framework for use with ebitengine. It's at 300ish stars and I love when people throw out PRs. If your interested in helping out, feel free to check it out and join the discord: https://github.com/ebitenui/ebitenui
- Release v0.5.4 - TextInput updates!
- EbitenUI v0.5.3 Tooltip updates!
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I want to contribute to open source but don't know where to start
If you're interested I could use help with my library. There are all levels of changes I could use help with from novice engineer to architect level. Feel free to reach out and we can discuss it a bit. https://github.com/ebitenui/ebitenui
- Bug Fixes and Demos!
- EbitenUI v0.5.0 - Cursor Management!
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Roboden - an open-source real-time strategy game written in Go
I've contacted the https://github.com/ebitenui/ebitenui maintainer and we may add the missing bits, so it's easier to make the cross-platform/input-device interfaces.
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Any books/papers/blogs about implementing an UI system for game engines
If you're familiar with Golang you can check this gui system out for ideas. It is very similar to what your suggesting. https://github.com/ebitenui/ebitenui
- EbitenUI - v0.4.2 Released!
- EbitenUI v0.4.0 Released! Refactored Drag and Drop **Breaking Changes**
steam-deck-utilities
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What Should New Steam Deck Users Know About?
CryoUtilities for performance optimization.
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My Starfield Performance Settings - Some Tweaks Other Have Not Posted - Near 30 FPS consistently in New Atlantis - video included
First you will need Cryoutilities installed. Set it up and set the recommended settings. There is a guide on how to set VRAM to 4gb in the video for Cryoutilities, so do this as well. Next install the Starfield Potato Mode Textures Mod and use the 256 bit version for slightly better quality (the standard version is a bit better performance but I don’t like the muddiness of the textures).
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Steam Deck blank after restart (unintentional factory reset?)
Then I installed the CryoByte utility as described here: https://github.com/CryoByte33/steam-deck-utilities (also worked fine).
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[GUIDE] Hogwarts Legacy (DODI Repack) on Steam Deck using Lutris
CryByte33 utilities app. Pay attention that you will need to apply 4G graphics memory fix from Steam Deck BIOS too.
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Steam Deck is currently 20% off during Steam’s Summer Sale
CryoUtilities will let you keep the shader cache on the same storage device the game is installed on. I still think an SSD is a worthwhile upgrade but I thought that was worth mentioning.
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[Steam] Summer Sale 2023 (Day 1)
Use https://github.com/CryoByte33/steam-deck-utilities to move your game's shader caches to the drive each game is on, instead of the default 64gb ssd.
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[MEGATHREAD] - Steam Deck All Tools/Setup Guides
INSTALLATION: To install Cryo Utilities, make sure you have a sudo password already set otherwise it cannot perform tweaks necessary for this to work. 1st download the installer here: CryoByte33/steam-deck-utilities: A utility to improve performance and help manage storage on Steam Deck. (github.com) scroll down till you see a link that says "Download this link" and right mouse click over it to open the context menu and click "save link as" and save it to your desktop.
- I made a simple Grid + Hero for CryoUtilities.
- Removing non-Steam apps now properly removes all related files like shader caches and compatibility dat
- Why is all my internal storage all taken up even tho it’s only just proton
What are some alternatives?
gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)
Smokeless_UMAF
tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
PowerTools - Moved to
ebitengine-bunny-mark - Implementation of a popular graphics benchmark written on Ebitengine.
vibrantDeck - Plugin for the Steam Deck, to adjust color settings, like saturation or gamma
examples - Examples for https://github.com/therecipe/qt
RMG - Rosalie's Mupen GUI
crt - Minimal terminal emulator for Bubbletea.
fpPS4 - PS4 compatibility layer (emulator) on Free Pascal
roboden-game - An indirect control real-time strategy game about robot colonies
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]