ebitenui
nevermind
Our great sponsors
ebitenui | nevermind | |
---|---|---|
16 | 4 | |
464 | 1 | |
6.0% | - | |
8.3 | 10.0 | |
27 days ago | over 1 year ago | |
Go | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ebitenui
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A common question about how to find repositories to contribute to
I'll just throw this out there. I am building a ui framework for use with ebitengine. It's at 300ish stars and I love when people throw out PRs. If your interested in helping out, feel free to check it out and join the discord: https://github.com/ebitenui/ebitenui
- Release v0.5.4 - TextInput updates!
- EbitenUI v0.5.3 Tooltip updates!
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I want to contribute to open source but don't know where to start
If you're interested I could use help with my library. There are all levels of changes I could use help with from novice engineer to architect level. Feel free to reach out and we can discuss it a bit. https://github.com/ebitenui/ebitenui
- Bug Fixes and Demos!
- EbitenUI v0.5.0 - Cursor Management!
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Roboden - an open-source real-time strategy game written in Go
I've contacted the https://github.com/ebitenui/ebitenui maintainer and we may add the missing bits, so it's easier to make the cross-platform/input-device interfaces.
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Any books/papers/blogs about implementing an UI system for game engines
If you're familiar with Golang you can check this gui system out for ideas. It is very similar to what your suggesting. https://github.com/ebitenui/ebitenui
- EbitenUI - v0.4.2 Released!
- EbitenUI v0.4.0 Released! Refactored Drag and Drop **Breaking Changes**
nevermind
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I want to contribute to open source but don't know where to start
If you’re familiar with node javascript or windows machines I’d appreciate some input in a node version manager I was making: https://github.com/bozdoz/nevermind
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Do you typically use Docker as your dev environment?
If you want to see an example project check out this wip: https://github.com/bozdoz/nevermind
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Is there any point in using nvm when we have Docker?
Locally yes. But I am very curious if you have a flavour of nvm, or whatever node version manager that you prefer. I’m playing around with making my own: https://github.com/bozdoz/nevermind
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Any good GitHub examples of go workspaces
Here’s a working app that I’ve recently started: https://github.com/bozdoz/nevermind/tree/main
What are some alternatives?
gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)
spec - Development Containers: Use a container as a full-featured development environment.
tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
air - ☁️ Live reload for Go apps
ebitengine-bunny-mark - Implementation of a popular graphics benchmark written on Ebitengine.
blender - The Laravel template used for our CMS like projects
examples - Examples for https://github.com/therecipe/qt
fyne - Cross platform GUI toolkit in Go inspired by Material Design
crt - Minimal terminal emulator for Bubbletea.
mockery - A mock code autogenerator for Go
roboden-game - An indirect control real-time strategy game about robot colonies
d2 - D2 is a modern diagram scripting language that turns text to diagrams.