eShopOnContainers
dnSpy
eShopOnContainers | dnSpy | |
---|---|---|
70 | 91 | |
24,649 | 16,556 | |
- | - | |
0.0 | 7.6 | |
6 months ago | over 3 years ago | |
C# | C# | |
MIT License | - |
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eShopOnContainers
- Como aprofundar conhecimento de metodologia?
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What are the GitHub repositories or blogs to learn industry-standard coding for Web API
The eShopOnContainers is pretty popular, have you seen it yet? https://github.com/dotnet-architecture/eShopOnContainers
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Message queues in microservices (eShopOnContainers example)
so I was exploring eShopOnContainers a little bit, more specifically the messages queues part and it made me wonder how is it possible to ensure data consistency across microservices when using them. If I'm not mistaken this isn't even shown in the eShopOnContainers examples.
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Best practices for organising Mock Data & Repositories in Testing
For an example of an aggregate if you're unfamiliar - https://github.com/dotnet-architecture/eShopOnContainers/blob/3169a933447f1013c069e2cad2805c5de1ce9fbf/src/Services/Ordering/Ordering.Domain/AggregatesModel/OrderAggregate/Order.cs
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App for Conferences
You can check out eShopOnContainers as a reference architecture if you want, but (assuming this is meant to be somewhat of an ad hoc solution rather than a paragon of software engineering) I'd minimize the number of deployable assemblies (1 + tests if possible) and avoid Docker, again unless you have a specific reason to use it.
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Any simple microservice example using RabbitMQ?
For K8s, it has a whole directory with deployment scripts. https://github.com/dotnet-architecture/eShopOnContainers/tree/dev/deploy/k8s
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Design question after the "Autommaper hate" post today
Checked the eshop on containers which uses EF for writes with DDD. Queries uses Dapper with raw sql. https://github.com/dotnet-architecture/eShopOnContainers/blob/dev/src/Services/Ordering/Ordering.API/Application/Queries/OrderQueries.cs
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Small or medium sized open-source microservices
Maybe Microsoft’s eShopOnContainers reference system?
- Examples of micro services
- Anyone have a link to a public repo of a full scale web project?
dnSpy
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Crashing when loading up save
Protip: Use a debugger like dnSpy or Visual studio to trace the source of error, by stepping the program line by line. You can restart with dnSpy attached.
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Me and my friend were messing around in the public test when we found items like "odins cape" and "odins hood", but anytime we tried to equip them this message popped up. Is paid DLC coming to valheim?
Download dnSpy, Open the file "assembly_valheim.dll", Select view and then Assembly Explorer, search for DLCMan class (if you have trouble there is a search tool in the top bar, doing so you'll find the whole class), went to the correct lines (50, 79, 97 even if for me it was actually 98), right click on edit method/class (might be better to use method) and change the " return false; " to " return true; ". After the process compile again and there you have it.
- How to make mods?
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Simple mod to disable pausing
To inspect the code, I recommend dnSpy. https://github.com/dnSpy/dnSpy You want to run it on the Assembly-CSharp.dll file from _Data/Managed. Then you can view the source code. I searched the entire project for the word "pause" until I found something that looked relevant. Luckily, the code for this game is pretty well written and well laid out.
- Learning how to mod
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Stop-Computer @ specific time
It's dnSpy.
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Heisting 20M Dollars' Worth of Magic: The Gathering Cards in a Single Request
Great question! The tool I used, DNSpy, has the ability to patch in opcodes. So I just put in the instructions needed as essentially assembly, and I did so by just writing bytes into the existing executable. The two I used were ldc.i4 to put an integer onto the stack, and then mul to multiply it with the existing value.
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Is it possible to use GHIDRA to decode .NET ? (1 lvl crackmes with solution, but not in GHIDRA)
.NET is super easy to reverse, you don't need Ghidra, go try dnSpy, that should do the trick.
- [Valheim] Remplacer la touche Z (débogage fly) par une autre clé
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Absolute Beginner's Guide to making a mod?
Code Creation. Unfortunately, I don't have more information on the code of the game. This is the part I need help with. I'm quite familiar with HTML, CSS, and Javascript, but haven't really touched C#. The best that I've managed is opening Kitchen.Common.dll and KitchenMode.dll in dnSpy (https://github.com/dnSpy/dnSpy) and looking at the class and struct names, recognizing that some of the contents of those dll files which start with C, like CAppliance, are components of entities in the game, and can be used to retrieve entities somehow. I have no idea how to use the classes, like GrabItems or CreateNewMesses. Who knows if either of those do anything? Oh, and making an item or appliance? No idea.
What are some alternatives?
eShopOnWeb - Sample ASP.NET Core 8.0 reference application, powered by Microsoft, demonstrating a layered application architecture with monolithic deployment model. Download the eBook PDF from docs folder.
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
spring-petclinic - A sample Spring-based application
Fody - Extensible tool for weaving .net assemblies
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
dnSpy-Unity-mono - Fork of Unity mono that's used to compile mono.dll with debugging support enabled
CleanArchitecture - Clean Architecture Solution Template for ASP.NET Core
Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.
MassTransit - Distributed Application Framework for .NET
Il2CppDumper - Unity il2cpp reverse engineer
v2ray-core - A platform for building proxies to bypass network restrictions.
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files