dyon
koto
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dyon | koto | |
---|---|---|
10 | 4 | |
1,720 | 468 | |
3.0% | 16.2% | |
5.4 | 9.5 | |
about 2 months ago | 2 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dyon
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Dada, an Experiement by the Creators of Rust
Reminds me of Dyon, a scripting language for Piston.
It's dynamically typed and uses lifetimes instead of a garbage collector.
https://github.com/PistonDevelopers/dyon/issues/173
- RustPython
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what libraires/franeworks/engines do you guys prefer?
Piston + Dyon is a nice combo. If I need something simple, then I use Dyon-Interactive.
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Finally it clicked
Another way to learn is by using Dyon, which has a lifetime checker, but no borrow checker. In Dyon, you only need to put mut in front of arguments, so it is a little more ergonomic than in Rust, but you'll love the extra safety in Rust when maintaining libraries.
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Fornjot – The world needs another CAD program
This should be a good use-case for rust-based scripting languages, I think.
I loosely followed a project of that kind a while ago, I don't quite remember if it was Gluon [0] or Dyon [1]. Not sure if these are still active, or if another competitor showed up in meantime.
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[0] https://github.com/gluon-lang/gluon
[1] https://github.com/PistonDevelopers/dyon
- Add WASM Support by codehz · Pull Request #702 · PistonDevelopers/dyon
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Which scripting languages work well embedded with Rust?
Dyon
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Which is the best Rust scripting language for Exploratory Data Analysis (EDA)
These are the scripting languages i saw recently gluon, gleam, dyon, rune, mun. I like mun most because it resembles rust most. There is also this and this thread.
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It's not much, but I graduated from middle-school today with Rust as my language of choice
Dyon is a pretty cool Rust-like scripting language.
- Dyon – A rusty dynamically typed scripting language
koto
- Rock v0.2.1, a little native toy language I've made with Rust and LLVM.
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What's everyone working on this week (29/2021)?
Putting the finishing touches on a procedural macro to bind Rust code to koto we want to use in synth. Also a blog post about it is on the way.
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What's everyone working on this week (23/2021)?
I'm currently trying to improve the vtable dispatch in koto (because I want to use it in synth).
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Dyon – A rusty dynamically typed scripting language
I've been working on Koto which is intended for this kind of use case. I've been thinking about extending Rust applications with scripting, and I have games in mind but more generally I'm interested in rapid iteration in creative applications. It's still very early so I haven't shared it more widely but I'd be curious to hear what you think.
https://github.com/koto-lang/koto
What are some alternatives?
Rhai - Rhai - An embedded scripting language for Rust.
tiny-tokio-actor - A simple tiny actor library on top of Tokio
Ketos - Lisp dialect scripting and extension language for Rust programs
tealr - A wrapper around mlua and rlua to generate documentation and other helpers
rascal - A simple Pascal interpreter written in rust.
tealsql - a sqlx wrapper for teal and lua
mun - Source code for the Mun language and runtime.
bytecount - Counting occurrences of a given byte or UTF-8 characters in a slice of memory – fast
rune - An embeddable dynamic programming language for Rust.
synth - The Declarative Data Generator
gluon - A static, type inferred and embeddable language written in Rust.
bril - an educational compiler intermediate representation