dxvk-nvapi
proton-ge-custom
dxvk-nvapi | proton-ge-custom | |
---|---|---|
27 | 1,160 | |
331 | 9,229 | |
- | - | |
8.7 | 9.6 | |
3 days ago | 20 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dxvk-nvapi
- Linux with proton outperforming windows
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Can't install League using Lutris in OpenSUSE Tumbleweed
For example download dxvk-nvapi compress file from https://github.com/jp7677/dxvk-nvapi/releases/tag/v0.6.3 and extract the files into $HOME/.local/share/lutris/runtime/dxvk_nvapi/
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Lutris error when install games
I solved. I install all libraries manually. https://github.com/jp7677/dxvk-nvapi/releases/tag/v0.6 https://github.com/lutris/d3d_extras/releases/tag/v2 https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.9 https://github.com/doitsujin/dxvk/releases/tag/v2.2
- Final call for maintainers: Help Save GWE from Abandonment
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So I wake up, boot my steam deck up and for some reason none of my Lutris games will start because of this error. I didn’t adjust anything in steamOS or desktop settings nor did I change anything with the app itself. It just gave me this error. Anyone ran into this before?
Fix is easy, 1. Download the file here, if you don't have it - https://github.com/jp7677/dxvk-nvapi/releases 2. Extract to /.local/share/lutris/runtime/dxvk-nvapi/ 3. Rename folder to v0.6.2 4. Restart Lutris
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Lutris suddenly doesn't launch games anymore, only throws "not an lzma file" error at me.
Link to .tar.gz on github: https://github.com/jp7677/dxvk-nvapi/releases/tag/v0.6.2
- DXVK-NVAPI - Alternative NVAPI implementation on top of DXVK
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Direct3D to Vulkan translation layer DXVK 2.1 adds HDR support, improves shader stutter
They are obviously working on it
proton-ge-custom
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I forked SteamOS for my living room PC
- KDE/wayland
> That said, these things work flawlessly on the Deck.
Likely due to running into these graphics driver -> WM and similar compatibility issues and fixing them. The other performance improvements from kernel changes probably don't hurt either.
0: Requires unreleased proton-ge build: https://github.com/GloriousEggroll/proton-ge-custom/pull/104...
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GW2 on linux through Steam
Have you tried a custom runner? I have it up and running for years now without any issues: https://github.com/GloriousEggroll/proton-ge-custom
- GE-Proton8-24 Released
- GE-Proton8-23 Released
- GE-Proton8-22 Released with Alan Wake 2 Fixes
- GE-Proton8-22 Released
- GE-Proton8-17 Released
What are some alternatives?
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
wine - Repository containing source code for various Lutris Wine builds
LatencyFleX - Vendor agnostic latency reduction middleware. An alternative to NVIDIA Reflex.
Proton - Compatibility tool for Steam Play based on Wine and additional components
VkResample - Vulkan real-time FFT upscaling
proton-tkg - Just a way for me to host and back up my Tk-Glitch proton-tkg configs and patches and stuff.
wine - Wine with a bit of extra spice
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
FidelityFX-FSR - FidelityFX Super Resolution
d3d_extras
HeroicGamesLauncher - A Native GUI Epic Games Launcher for Linux [Moved to: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher]