dxvk-cache-pool
vkBasalt
dxvk-cache-pool | vkBasalt | |
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2 | 68 | |
35 | 1,142 | |
- | - | |
0.0 | 3.3 | |
over 5 years ago | 7 months ago | |
Shell | C++ | |
GNU General Public License v3.0 or later | zlib License |
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dxvk-cache-pool
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Dark Side of Linux Gaming! (skip to 4 mins in to hear their experience)
On a sidenote the solution isn't far and maybe one of the lutris dev's read this post -> including https://github.com/rcpoison/dxvk-cache-pool might enable the same feature as on steam.
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DRM has ruined Resident Evil Village on PC | MVG
Yeah, there are some tools like this one https://github.com/rcpoison/dxvk-cache-pool but I don't know how effective it is, considering effectiveness will depend on popularity
vkBasalt
- VkBasalt: A Vulkan post processing layer for Linux
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So I installed Tumbleweed to try out linux gaming again. I need some suggestions on how to improve my Linux gaming.
there is vkbasalt for image sharpening. i don't know if it'll provide the image you want, but you can configure it and see if it fits your needs.
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Color Correct ReShade v1.0
There is a alternative for Linux called vkBasalt. I haven't used it myself, yet, so I don't know how well it works. Your distro may have a package for it.
- Valve, not every game, and especially older games, can enable anti-aliasing. Just give us this checkbox, the one every GPU driver in Windows already has but the Steam Deck doesn't. I'll settle for a launch argument I can add. Come on. My Need For Speed III is so chunky and aliased. :(
- [Linux4Noobs] Comment installer vkbasalt sur Ubuntu?
- Using vkBasalt on csgo could be considered cheating?
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Sunshine on steam deck with moonlight on Vita!
In the meantime, you can Generate a LUT yourself and apply it to games using ReShade or vkBasalt, but it doesn't apply to the system as a whole, takes a bit of work to use with each game, and there are certain games that won't work with it at all (rendering OpenGL games through Zink might help, but there are still gaps in its coverage afaik). All that effort is not for the faint of heart, lol.
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You can use vkBasalt (without root) to apply sharpening, FXAA, SMAA, LUTs or even ReShade Fx shaders without having to install ReShade for each game. It will work automatically with every game using Vulkan, DXVK and VKD3D, even when using gamescope.
The solution: vkBasalt
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Wayland Saturation?
In the ticket there is also someone suggesting vkBasalt as a replacement.
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Final Fantasy 13 anyway to have the FF13Fix and ReShade enabled at same time?
The easiest way to do this on linux is to use vkbasalt with goverlay.
What are some alternatives?
dxvk-async
reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.
wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds
gamemode - Optimise Linux system performance on demand
wine
reshade - A generic post-processing injector for games and video software.
goverlay - GOverlay is an opensource project that aims to create a Graphical UI to help manage Linux overlays.
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
reshade-shaders - A collection of post-processing shaders written for ReShade.
goverlay - DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
docs