dprint
smithay
dprint | smithay | |
---|---|---|
21 | 19 | |
2,950 | 1,639 | |
2.2% | 3.9% | |
8.5 | 9.6 | |
13 days ago | about 16 hours ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dprint
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My opinion about opinionated Prettier: 👎
Currently, I am using ESLint for formatting of basic things like spacing and quotes. However, those rules were deprecated with v8.53.0 and moved to @stylistic/eslint-plugin. But they recommend Prettier or dprint.
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
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How do I stop Prettier from de-structuring object properties onto separate lines?
Prettier is opinionated. dprint is highly configurable.
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Rome v12.1: a Rust-based linter formatter for TypeScript, JSX and JSON
I mean, I know I am a bad person because of those long names, but that is how life goes sometimes! And the blank line there at the top is just very important to like, catch one's breath, while reading this code.
(I'm really just posting this in the hopes that somebody will throw me a "Bro, just use hpstrlnt, it totally lets you configure that!" -- I have not actually tried Rome to see if it does (it's Monday morning and I'm not quite ready to be disappointed again...))
[1]: dprint is good, and I recommend it as the best code formatter I currently know of: https://dprint.dev/
- Is there an extension for forcing a code style?
- What would you rewrite in Rust?
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What's the best way to generate code?
If it's something in the vein of one of those things then, worst case, you generate the code first, then run it through something like dprint.
- Ask HN: Alternatives to Prettier?
- dprint – Code Formatter
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Announcing Rome Formatter
Why not compare Rome formatter to the actual competition, https://dprint.dev/ ?
smithay
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runa - a wayland compositor toolbox in Rust looking for collaborators
Regarding smithay being production ready, it's bug tracker mentioned it does not implement "idle-inhibit" , iirc that means you can't watch a movie without the lock screen being activated, i would argue most people would not consider that a production ready library.
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if I wanted to make a Tiling Window Manager in Rust, how would I go about it?
https://github.com/Smithay/smithay may or may not be useful, depending on what exactly you want to do.
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How to learn writing a Wayland compositor?
Understand Wayland concepts: Familiarize yourself with the basic concepts and principles of Wayland. This will help you gain a solid understanding of how the system works. You can refer to the official Wayland documentation (https://wayland.freedesktop.org/docs/html/) and the Wayland book (https://wayland-book.com/). Learn Rust: If you're not already proficient in Rust, take some time to learn the language. The Rust Book (https://doc.rust-lang.org/book/) is a great place to start. Study existing Wayland compositors: Since you mentioned Anvil and smallvil, you can study their source code to gain insights into how they're designed and implemented. Try to understand the structure and how different components interact with each other. Dive into Smithay: Smithay (https://github.com/Smithay/smithay) is a Rust library for building Wayland compositors. Familiarize yourself with the library and its components. You can start by studying the provided examples and reading the API documentation. Learn graphics programming: Since you're interested in graphics effects, you'll need to learn about graphics programming concepts, such as shaders, framebuffers, and texturing. Vulkan (https://www.vulkan.org/) is a popular graphics API that you can use with Rust. Check out the following resources to learn more about Vulkan and graphics programming in Rust: Vulkan Tutorial (https://vulkan-tutorial.com/) gfx-rs (https://github.com/gfx-rs/gfx), a Rust graphics library Vulkano (https://github.com/vulkano-rs/vulkano), a safe, pure-Rust wrapper around the Vulkan API Start small: Break down the compositor project into smaller, manageable tasks. Begin by implementing basic functionality, like setting up a window and drawing simple shapes. Gradually add more features, such as input handling and window management. Ask for help: Join the Wayland and Rust communities to ask questions and seek advice. You can find them on forums, mailing lists, and chat platforms like Discord or IRC. The Wayland mailing list (https://lists.freedesktop.org/mailman/listinfo/wayland-devel) and the Rust programming subreddit (https://www.reddit.com/r/rust/) are good places to start. Iterate and experiment: As you progress, keep experimenting with different graphics effects and shaders. Try to implement the features you're interested in, such as blur, window previews, and window switching.
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Ubuntu alternatives?
Wayland compositor: https://github.com/Smithay/smithay
- What would you rewrite in Rust?
- Penrose 0.3.0 release announcement
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Writing a Wayland compositor is MUCH harder than it should be
There is also smithay which is used by system76 for their new wayland compositor.
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Error when using wlroots.
fwiw, wlroots-rs is no longer maintained. Consider using smithay instead.
- Is there a good tutorial for writing an X11 Tiling Window manager in Rust?
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Building modern Desktop Ecosystem for UNIX-like Systems with Rust and Wayland.
Hello! I would like to hear some suggestion and opinions from Rust community about building Wayland ecosystem in Rust based around Smithay and their Client Toolkit. I'm working with Wayland Compositors for over 2 years now (private projects) and wanted to move ahead from C++ to build modern Desktop Ecosystem and it's components (truly unique, not copies of macOS or Windows styles) like notification daemon, customizable desktop shell or powerful wallpaper daemon for any compositor which implements layershell protocol. Current idea is to create wallpaper daemon which uses WGPU to render shaders, images or gifs with comfort of high perofrmance renderer (still learning wgpu and it's slow process). For UI components I would like to use truly amazing KayakUI create which uses JSX-style syntax for designing widgets. Desktop Shell should provide plugins (most likely applied through WASM) for integrating various creates to get e.g. weather info or compositor integration etc.
What are some alternatives?
prettier - Prettier is an opinionated code formatter.
wayland-rs - Rust implementation of the wayland protocol (client and server).
nvim-lspconfig - Quickstart configs for Nvim LSP
wl-clipboard-rs - A safe Rust crate for working with the Wayland clipboard.
dotfiles - 👨🏻💻 My dotfiles including Neovim Lua config, ZSH with zinit plugin manager & powerlevel10k prompt
yofi - yofi is a minimalistic menu for wayland
deno - A modern runtime for JavaScript and TypeScript.
waylock - A small screenlocker for Wayland compositors
apriori-rs - Apriori for association rule mining with Python bindings 🦀🐍
eww - ElKowars wacky widgets
deno_lint - Blazing fast linter for JavaScript and TypeScript written in Rust
polybar - A fast and easy-to-use status bar