dotNext | osu | |
---|---|---|
6 | 406 | |
1,527 | 14,339 | |
1.8% | 1.0% | |
9.6 | 10.0 | |
13 days ago | about 10 hours ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dotNext
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How Do Nested Static Generic Types Work When Their Outer Types Are Also Generic?
Your example runs as I'd expect. I'm using DotNext's TypeMap and am not understanding why underlying arrays (entries) are indexed differently for two instances of the same type am seeing what I expected. I obviously idioted.
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Ask HN: Examples of Top C# Code?
"DotNEXT" is a repo that enhances the code from .NET core, and has examples of using new API's that you can't even find tutorials for on the internet/examples from in public code.
For instance, there's been a class since .NET 6, "RandomAccess", for high-performance random-access file I/O (potentially async), and I couldn't find a single damn use of it on the internet.
But then this repo had a whole utility class for it, and it's chock full of similar things:
https://github.com/dotnet/dotNext/blob/d4111528297ff3b6567b9...
Similarly, I would recommend stuff by the .NET core team.
I'm particular biased towards the low-level/interop team. Anything by Tanner Gooding is great, stuff by Michal Strehovský, Aaron Robinson, Elinor Fung.
- DotNEXT Libraries
- DotNEXT libraries
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Best C# library for extra features
DotNext
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What annoys you about C#/.Net?
Someone else used the name dotNext since MS didn't
osu
- anyone else feel like there should be a hud option for current grade in lazer?
- Xexxar is removing length bonus and is buffing aim!
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✏ osu! (original entry was just way too long and unnecessary)
{"id":54,"name":"osu!","description":"osu! is a free-to-play rhythm game created by Dean \"peppy\" Herbert and released in 2007. It was originally created for Microsoft Windows and has since been ported to macOS, Linux, Android, and iOS. \n\nThe garish, large, and flat pink osu! logo has been an iconic and controversial fixture of r/place ever since its original incarnation in 2017.","links":{"website":["https://osu.ppy.sh/","https://en.wikipedia.org/wiki/Osu!"],"subreddit":["osuplace","osugame"]},"path":{"4-256":[[223,190],[222,191],[219,191],[218,192],[215,192],[214,193],[212,193],[211,194],[210,195],[209,195],[208,196],[207,196],[205,198],[204,198],[204,204],[198,204],[198,205],[196,207],[196,208],[194,210],[194,211],[193,212],[193,214],[192,215],[192,217],[191,218],[191,222],[190,223],[190,229],[191,230],[191,236],[192,237],[192,238],[193,239],[193,242],[194,243],[194,244],[196,246],[196,247],[198,249],[198,250],[204,256],[205,256],[207,258],[208,258],[210,260],[211,260],[212,261],[214,261],[215,262],[217,262],[218,263],[222,263],[223,264],[230,264],[231,263],[236,263],[237,262],[239,262],[240,261],[242,261],[243,260],[244,260],[246,258],[247,258],[249,256],[250,256],[256,250],[256,249],[258,247],[258,246],[259,245],[259,244],[261,242],[261,240],[262,239],[262,236],[263,235],[263,232],[264,231],[264,230],[264,227],[264,226],[263,225],[263,224],[262,223],[262,215],[261,214],[261,213],[260,212],[260,211],[259,210],[259,209],[258,208],[258,207],[256,205],[256,204],[250,198],[249,198],[247,196],[246,196],[245,195],[244,195],[242,193],[240,193],[239,192],[237,192],[236,191],[232,191],[231,190]]},"center":{"4-256":[227,229]}}
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Why does it not display how many S or A I have and why I don't have a level?
maybe you only play in lazer, if so replace your account url from osu.ppy.sh to lazer.ppy.sh
- Any games I’m missing? (iOS, obviously)
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What is your favourite open source game(s)?
osu! (latest version is FOSS)
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I cannot make an account?
If you need a screenshot then there's one here: https://github.com/ppy/osu/discussions/23343
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Haven't touched a windows machine in 7 months.
there's been a cross platform version for a few years, it's quite nice https://github.com/ppy/osu/
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What have I missed in 5 years?
Custom rulesets are posted here. Most of them have instructions on their respective GitHub pages but generally it goes: To install this ruleset put the .DLL file onto your osu/Rulesets directory under %appdata%/. Restart osu!lazer and it will do the rest for you.
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osu!
{ "id": "txibq9", "name": "osu!", "description": "osu! is a free-to-play rhythm game where the player clicks circles to the beat. The game was created by Dean \"peppy\" Herbert and released on September 16, 2007. It was originally written in C# on the .NET framework for Microsoft Windows, and has since been ported to macOS, Linux, Android, and iOS. It was inspired by iNiS's rhythm game Osu! Tatakae! Ouendan, and also takes inspiration from other rhythm games like Taiko no Tatsujin, Beatmania IIDX, Elite Beat Agents, O2Jam, StepMania, and DJMax. The game is heavily community-oriented, with all beatmaps and playable songs being community-made through the in-game map editor. Four different game modes exist, offering various ways to play a beatmap, which can also be combined with modifiers that increase or decrease the difficulty. The original osu!standard remains the most popular to date. As of r/place 2022, the game had 19,872,585 monthly active users according to the game's global country leaderboards.\n\nThis art is centered at the coordinates (727, 727), a reference to the osu! meme WYSI (when you see it). The meme originates from osu! top player chocomint setting a score worth 727pp (performance points) on the map \"Blue Zenith\", twice in 2016 and 2017. The meme saw a resurgence in 2020 from the top player Aireu after setting a play on \"Guess Who Is Back\", awarding him 727pp.\n\nIn 2017, the osu! logo was one of the most long-lasting, organized, well-maintained, and griefed logos, and continued its trend in 2022. It began as a controversial build due to its large size, and the bottom-right of the circle was heavily disputed with r/Superstonk's GameStop artwork. Despite multiple raids and griefs from larger communities and streamers, the osu! community proved to be indestructible, defending itself and its many allies.", "links": { "website": [ "https://osu.ppy.sh", "https://en.wikipedia.org/wiki/Osu!" ], "subreddit": [ "osuplace", "osugame" ] }, "path": { "T:0-1, 1-164": [ [ 721, 678 ], [ 728, 678 ], [ 729, 678 ], [ 729, 679 ], [ 730, 679 ], [ 730, 680 ], [ 731, 680 ], [ 731, 681 ], [ 735, 681 ], [ 735, 680 ], [ 736, 680 ], [ 737, 679 ], [ 746, 679 ], [ 746, 681 ], [ 748, 681 ], [ 748, 682 ], [ 750, 682 ], [ 750, 683 ], [ 752, 683 ], [ 752, 684 ], [ 753, 684 ], [ 753, 685 ], [ 755, 685 ], [ 755, 687 ], [ 758, 687 ], [ 766, 696 ], [ 766, 697 ], [ 769, 701 ], [ 770, 702 ], [ 770, 704 ], [ 771, 704 ], [ 771, 707 ], [ 773, 709 ], [ 773, 712 ], [ 774, 712 ], [ 774, 715 ], [ 775, 715 ], [ 775, 720 ], [ 776, 721 ], [ 776, 734 ], [ 770, 734 ], [ 770, 755 ], [ 768, 755 ], [ 768, 756 ], [ 767, 756 ], [ 767, 758 ], [ 766, 758 ], [ 766, 759 ], [ 765, 759 ], [ 765, 760 ], [ 764, 760 ], [ 763, 760 ], [ 763, 761 ], [ 762, 761 ], [ 762, 763 ], [ 761, 763 ], [ 761, 764 ], [ 758, 767 ], [ 757, 767 ], [ 755, 769 ], [ 753, 769 ], [ 753, 770 ], [ 752, 771 ], [ 750, 771 ], [ 750, 772 ], [ 748, 772 ], [ 748, 773 ], [ 746, 773 ], [ 744, 775 ], [ 740, 775 ], [ 739, 776 ], [ 735, 776 ], [ 734, 777 ], [ 720, 777 ], [ 720, 776 ], [ 715, 776 ], [ 715, 775 ], [ 711, 775 ], [ 711, 774 ], [ 709, 774 ], [ 709, 773 ], [ 706, 773 ], [ 706, 772 ], [ 704, 772 ], [ 704, 771 ], [ 702, 771 ], [ 702, 770 ], [ 701, 770 ], [ 701, 769 ], [ 699, 769 ], [ 699, 768 ], [ 698, 768 ], [ 698, 767 ], [ 696, 767 ], [ 696, 766 ], [ 695, 766 ], [ 695, 765 ], [ 694, 765 ], [ 694, 764 ], [ 693, 764 ], [ 693, 763 ], [ 692, 763 ], [ 692, 762 ], [ 691, 762 ], [ 691, 761 ], [ 690, 761 ], [ 690, 760 ], [ 689, 760 ], [ 689, 759 ], [ 688, 759 ], [ 688, 758 ], [ 687, 758 ], [ 687, 755 ], [ 685, 755 ], [ 685, 753 ], [ 684, 753 ], [ 683, 752 ], [ 683, 750 ], [ 682, 750 ], [ 682, 748 ], [ 681, 748 ], [ 681, 744 ], [ 680, 744 ], [ 680, 743 ], [ 679, 743 ], [ 679, 739 ], [ 678, 739 ], [ 678, 734 ], [ 677, 734 ], [ 677, 721 ], [ 678, 721 ], [ 678, 717 ], [ 679, 717 ], [ 679, 712 ], [ 680, 711 ], [ 680, 709 ], [ 681, 709 ], [ 681, 706 ], [ 682, 706 ], [ 682, 705 ], [ 683, 705 ], [ 683, 702 ], [ 684, 702 ], [ 684, 701 ], [ 685, 701 ], [ 685, 699 ], [ 686, 699 ], [ 686, 698 ], [ 687, 698 ], [ 687, 697 ], [ 687, 696 ], [ 688, 696 ], [ 688, 695 ], [ 689, 695 ], [ 689, 694 ], [ 690, 694 ], [ 690, 693 ], [ 691, 693 ], [ 691, 692 ], [ 692, 692 ], [ 692, 691 ], [ 693, 691 ], [ 693, 690 ], [ 694, 690 ], [ 694, 689 ], [ 695, 689 ], [ 695, 688 ], [ 697, 688 ], [ 696, 687 ], [ 697, 687 ], [ 697, 686 ], [ 699, 686 ], [ 699, 685 ], [ 701, 685 ], [ 701, 684 ], [ 702, 684 ], [ 705, 687 ], [ 710, 682 ], [ 710, 680 ], [ 711, 679 ], [ 712, 680 ], [ 712, 681 ], [ 713, 682 ], [ 714, 682 ], [ 714, 683 ], [ 717, 683 ], [ 719, 681 ] ] }, "center": { "T:0-1, 1-164": [ 724, 728 ] } }
What are some alternatives?
Akka.net - Canonical actor model implementation for .NET with local + distributed actors in C# and F#.
danser-go - Dancing visualizer of osu! standard maps and custom osu! client written in Go. Also a generator for osu! videos.
Jint - Javascript Interpreter for .NET
osu-framework - A game framework written with osu! in mind.
Jot - Jot is a library for persisting and applying .NET application state.
osu-trainer - Beatmap difficulty controls for osu!
ReactJS.NET - .NET library for JSX compilation and server-side rendering of React components
box86 - Box86 - Linux Userspace x86 Emulator with a twist, targeted at ARM Linux devices
dotnet - This repo is the official home of .NET on GitHub. It's a great starting point to find many .NET OSS projects from Microsoft and the community, including many that are part of the .NET Foundation.
OpenTabletDriver - Open source, cross-platform, user-mode tablet driver
Coravel - Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!
hqOsu - osu! relax bot/timewarp and more good stuff