docx-you-want
rust-skia
docx-you-want | rust-skia | |
---|---|---|
3 | 7 | |
60 | 1,326 | |
- | 2.5% | |
0.0 | 9.4 | |
almost 2 years ago | 5 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
docx-you-want
rust-skia
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Integrate with Skia GL
The only example that shedded some light on the integration was gtk4 + femtovg. So I mimicked the example, using gtk4-rs and Skia's rust bindings. I had some code similar to the following inside a subclass of GLArea to setup Skia's DirectContext, but it failed:
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A simple 2d graphic library
Checkout rust-skia.
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Recommended UI framework to draw many 2D lines?
Skia (https://github.com/rust-skia/rust-skia) which I think does a mix of software and gpu rendering
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Dioxus: User interfaces that run anywhere
I‘d probably look into Skia first, it also drives Flutter. https://github.com/rust-skia/rust-skia
- Add WebAssembly support to skia-rust
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Most effective way to be ready for 2D graphics?
I have been looking around for a suitable vector graphics library to use. My short list is: skia-safe, skulpin, nannou, and cairo.
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Question: Rust as centralized place for platfor and framework agnostic business logic. Is this possible?
Flutter uses skia which implements a common API for all these GPU rendering backends. Maybe rust-skia is a good fit for your needs, but be prepared to lose lot of the time you saved by using a single codebase into coding your common UI framework :P
What are some alternatives?
plato - Document reader
nannou - A Creative Coding Framework for Rust.
dnglab - Camera RAW to DNG file format converter
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
lopdf - A Rust library for PDF document manipulation.
vulkan-tutorial-rs - Vulkan tutorial written in Rust using Ash
DocTo - Simple command line utility for converting .doc & .xls files to any supported format such as Text, RTF, CSV or PDF
Skity - A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM
canvas - High performance skia binding to Node.js. Zero system dependencies and pure npm packages without any postinstall scripts nor node-gyp.
skulpin - Skia + Vulkan = Skulpin
vtracer - Raster to Vector Graphics Converter
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.